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VKD3D-Proton Working On Variable Rate Shading

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  • VKD3D-Proton Working On Variable Rate Shading

    Phoronix: VKD3D-Proton Working On Variable Rate Shading

    In addition to VKD3D-Proton working on support for DXR ray-tracing another high profile Direct3D 12 feature being implemented on top of Vulkan is support for variable rate shading...

    http://www.phoronix.com/scan.php?pag...ble-Rate-Shade

  • #2
    very nice

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    • #3
      While I will definitely not waste my money on buying non-Vulkan games that even on Windows don't work on anything else beside Spyware OS, I'm glad that on Linux they will work.

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