Phoronix: VKD3D-Proton Working On Variable Rate Shading
In addition to VKD3D-Proton working on support for DXR ray-tracing another high profile Direct3D 12 feature being implemented on top of Vulkan is support for variable rate shading...
In addition to VKD3D-Proton working on support for DXR ray-tracing another high profile Direct3D 12 feature being implemented on top of Vulkan is support for variable rate shading...
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