Phoronix: VKD3D-Proton Begins Working On DirectX 12 Ray-Tracing Atop Vulkan
Those working on VKD3D-Proton as the Direct3D 12 implementation atop the Vulkan API are beginning to work on DirectX Ray-Tracing support but it isn't yet ready for gamers...
http://www.phoronix.com/scan.php?pag...ton-DXR-Begins
Those working on VKD3D-Proton as the Direct3D 12 implementation atop the Vulkan API are beginning to work on DirectX Ray-Tracing support but it isn't yet ready for gamers...
http://www.phoronix.com/scan.php?pag...ton-DXR-Begins
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