Announcement

Collapse
No announcement yet.

Valve Revises Steam's December 2020 Linux Marketshare To 0.74%

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Qaridarium
    replied
    Originally posted by Ladis View Post
    Over the Christmass I and my brother decided to play Borderlands 3, but as this game is more demanding than the previous episodes and I have an ancient desktop, my brother took a test server from his work (GPU with double performance) so I can stream the game from it (input lag 1/60s, corresponding to one frame in 60fps). Guess what, after a week and 30 hours of playing, it asked for the survey . So don't be surprised if you see there an HP ProLiant server with 2x Xeon 12C24T, 192GB RAM and DisplayLink (0MB RAM) video adapter. As we don't have the NVidia license manager at hand to allow streaming at more than 720p, we attached a DisplayLink adapter and connected an LCD monitor to it (the GPUs have no monitor outputs). The game itself runs on one of the two NV Tesla P4 (P4 corresponds to GF 1080). (The NVidia's paid licensing for streaming is the reason why Google Stadia uses AMD GPUs.)
    I really do not unterstand why anyone whould use a Nvidia GPU ...
    I have a Vega64 right now and i will buy a 6800XT soon.
    about your system... my Threadripper 1920X is also 12C24T yes your ram of 192GB ram is nice my threadrippers max ram is only 128GB...

    I think my Vega64 is better with modern ACO Opensource drivers than a "NV Tesla P4 (P4 corresponds to GF 1080" and having no monitor outputs is really bad...

    Leave a comment:


  • theriddick
    replied
    I thought in order for Chinese citizens to use steam, valve would need to release a special version of steam for that market which is rife with propaganda (something CCP insist on).. Maybe they already do that? but if so then why the Chinese data being factored in with global client? very odd.

    Leave a comment:


  • Dedale
    replied
    Originally posted by liamdawe View Post
    You can follow the trends as usual on GOL: https://www.gamingonlinux.com/steam-tracker/
    Thank you again, Liam. Your graphs show clearly an increase of Chinese players and a market share of Linux on English installations not moving significantly. The question is thus whether this sudden influx of Chinese players is real and then why or if it is just a statistical fluke in steam's database as it was at first but only less visible now.

    Leave a comment:


  • AJenbo
    replied
    Cyberpunk 2077 works as well as on windows with the right GPU, only issues is additional frame jitter and freezes when minimized.

    Leave a comment:


  • Ladis
    replied
    Over the Christmass I and my brother decided to play Borderlands 3, but as this game is more demanding than the previous episodes and I have an ancient desktop, my brother took a test server from his work (GPU with double performance) so I can stream the game from it (input lag 1/60s, corresponding to one frame in 60fps). Guess what, after a week and 30 hours of playing, it asked for the survey . So don't be surprised if you see there an HP ProLiant server with 2x Xeon 12C24T, 192GB RAM and DisplayLink (0MB RAM) video adapter. As we don't have the NVidia license manager at hand to allow streaming at more than 720p, we attached a DisplayLink adapter and connected an LCD monitor to it (the GPUs have no monitor outputs). The game itself runs on one of the two NV Tesla P4 (P4 corresponds to GF 1080). (The NVidia's paid licensing for streaming is the reason why Google Stadia uses AMD GPUs.)
    Last edited by Ladis; 03 January 2021, 06:11 PM.

    Leave a comment:


  • Mez'
    replied
    I said in the original article that it would be corrected.
    It didn't make much sense as it was, now it is still surprising (holidays and lockdowns tend to favor Linux usage) but to a more reasonable extent.
    Plus, as already said, if the market still grows as a whole, it still means more Linux users and more turnover for games on the Linux stat section, hence justifying in any case the effort.

    Leave a comment:


  • stiiixy
    replied
    Maybe Linux users care more about digital detachment during 'traditional' occassions......

    Leave a comment:


  • Imout0
    replied
    If you look at it another way, Steam hit 25 million concurrent users when it was at 18 m exactly one year ago. So while Linux usage is not keeping the pace it is growing nonetheless.

    Dec 2019 18 * 0.0083 = 149K Linux players
    Dec 2020 25 * 0.0074 = 185K Linux players

    Leave a comment:


  • tildearrow
    replied
    Originally posted by cl333r View Post
    "Cyberpun 2077" is quite an interesting typo.
    I cannot freaking catch anything. Ugh.
    I was sleeping. Somebody screwed up my sleep schedule....

    Leave a comment:


  • eydee
    replied
    Originally posted by liamdawe View Post
    You can follow the trends as usual on GOL: https://www.gamingonlinux.com/steam-tracker/
    Can't wait to see Michael go visit GOL and start begging for donations.

    Leave a comment:

Working...
X