30% to Valve still leaves 70% for the developers/pubs. Not to mention, via Proton + Steam on Linux, Valve sort of "subsidizes" Linux work for games that'll run under Wine/Proton for the devs. Some may say "oh but Linux is only 1%~ of the market," but that's still 1% of tens of millions of users. And even 1% of that is still at least some sales.
As a side, I'm glad Valve is a private company. Not having to answer to shareholders probably helps with developing/funding desktop Linux stuff at a loss without anyone complaining.
As a side, I'm glad Valve is a private company. Not having to answer to shareholders probably helps with developing/funding desktop Linux stuff at a loss without anyone complaining.
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