DXVK 1.7.2 Released With Many Fixes For Direct3D Atop Vulkan

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts
  • phoronix
    Administrator
    • Jan 2007
    • 67074

    DXVK 1.7.2 Released With Many Fixes For Direct3D Atop Vulkan

    Phoronix: DXVK 1.7.2 Released With Many Fixes For Direct3D Atop Vulkan

    DXVK 1.7.2 was just released as this popular library for mapping Direct3D 9/10/11 atop the Vulkan API primarily for accelerating Windows games on Linux via the likes of Steam Play (Proton) and Wine...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
  • shmerl
    Senior Member
    • Dec 2009
    • 3491

    #2
    I thought Baldur's Gate 3 is using Vulkan, why does dxvk need fixes for it?

    Comment

    • pinguinpc
      Senior Member
      • Jun 2009
      • 913

      #3
      In my case works with nvidia drivers 455.22.04



      Comment

      • skeevy420
        Senior Member
        • May 2017
        • 8529

        #4
        Originally posted by shmerl View Post
        I thought Baldur's Gate 3 is using Vulkan, why does dxvk need fixes for it?
        Per the minimum requirements:

        Default API is Vulkan 1.1. Directx11 API also provided. The minimum requirements might decrease over the course of Early Access, as performance improves. Requires a 64-bit processor and operating system

        Comment

        • shmerl
          Senior Member
          • Dec 2009
          • 3491

          #5
          Originally posted by skeevy420 View Post

          Per the minimum requirements:
          Instead of bothering with DirectX, they should have released it for Linux proper. It would have been a smaller effort.

          Comment

          • gukin
            Senior Member
            • Apr 2009
            • 224

            #6
            It looks like mingw-gcc 8.3 is too old to build this version but mingw-gcc 10.2 works fine.

            Comment

            • theuserbl
              Phoronix Member
              • Jun 2020
              • 118

              #7
              Hopefully FlightlessMango uploads a new comparison video.

              From time to time, he uploads on youtube comparison videos, between WINE/DXVK, WINE/VKD3D, Windows DirectX 11 and Windows DirectX 12
              Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.


              The last of this comparison videos is from September 10th, 2020
              Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.


              12 days later WINE published the new version of VKD3D 1.2.
              Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

              And now released Valve DXVK 1.7.2.

              So I think, it is time for a new test

              Greetings
              theuserbl

              Comment

              • frep
                Junior Member
                • Aug 2007
                • 13

                #8
                Im impressed with the improvements on linux. nearly every title i have on manjaro work.

                Comment

                • brad0
                  Senior Member
                  • May 2012
                  • 1000

                  #9
                  Originally posted by shmerl View Post
                  Instead of bothering with DirectX, they should have released it for Linux proper. It would have been a smaller effort.
                  That's the opposite of reality.

                  Comment

                  • shmerl
                    Senior Member
                    • Dec 2009
                    • 3491

                    #10
                    Originally posted by brad0 View Post

                    That's the opposite of reality.
                    That's the reality. Their primary API is Vulkan. So adding DirectX support? That's no small feat. All that wasted time should have been used for releasing for Linux.

                    Comment

                    Working...
                    X