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DXVK 1.7.2 Released With Many Fixes For Direct3D Atop Vulkan

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  • #11
    Where is DirectX 12 over Vulkan?

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    • #12
      Originally posted by uid313 View Post
      Where is DirectX 12 over Vulkan?
      Here: https://github.com/HansKristian-Work/vkd3d-proton

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      • #13
        Originally posted by shmerl View Post

        That's the reality. Their primary API is Vulkan. So adding DirectX support? That's no small feat. All that wasted time should have been used for releasing for Linux.
        How do you know they "added" d3d11 renderer to the engine later?

        My guess is this is the engine they used on Divinity Original Sin 2 , which has d3d11 and Metal support. Also explains MacOS release of Baldur's Gat 3 too , just like DOS2 had MacOS port.

        So no; they probably didn't add d3d11 , in fact they added Vulkan.

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