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Unity Game Engine Planning For Many Improvements In 2021

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  • #11
    Are you guys aware that CryEngine has had C# integration for a long time? It also has Sandbox, which is a visual scripting module.
    Unreal Engine has blueprints, too. There's 0 need to use C++ unless you are creating a big project. Also, blueprints are interoperable with C++, you can create functions from C++ and call them from blueprints, for example.

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