Monado Working On Positional Tracking Support Via Libsurvive To Further Open-Source AR/VR

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  • phoronix
    Administrator
    • Jan 2007
    • 67119

    Monado Working On Positional Tracking Support Via Libsurvive To Further Open-Source AR/VR

    Phoronix: Monado Working On Positional Tracking Support Via Libsurvive To Further Open-Source AR/VR

    The Monado open-source OpenXR runtime for AR/VR headsets is making progress on integrating open-source positional tracking capabilities...

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  • shmerl
    Senior Member
    • Dec 2009
    • 3493

    #2
    Finally! Positional tracking algorithms were a major missing component, especially since VR makers don't care to publish any of them.

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    • Guest

      #3
      Nice work, but looks like it doesn't involve Oculus Rift. Can't wait for OpenHMD or some other open-source project to get positional tracking working on the Rift CV1.

      Comment

      • dec05eba
        Phoronix Member
        • Jul 2020
        • 80

        #4
        Unfortunately the position tracking for valve index (base stations v2) isn't good enough with libsurvive yet. It jitters a lot. The only option for valve index is currently openvr (specifically, steamvr's slow proprietary driver)

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        • dec05eba
          Phoronix Member
          • Jul 2020
          • 80

          #5
          Originally posted by dec05eba View Post
          Unfortunately the position tracking for valve index (base stations v2) isn't good enough with libsurvive yet. It jitters a lot. The only option for valve index is currently openvr (specifically, steamvr's slow proprietary driver)
          I tested it again and it looks like it has improved very recently! i dont see the jitter anymore! maybe now we can implement openvr with libsurvive to play existing openvr games

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