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The Godot Game Engine's Vulkan Support Is Getting In Increasingly Great Shape

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  • Jabberwocky
    replied
    Vulkan isn't the only awesome new feature in 4.0, I compiled master branch just a few days ago. It was very easy to compile it on Linux and Windows.

    I'm not interested in C#, happy to see it's bundled separately. I'm still very new to the engine enjoying playing with some of the built in examples.

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  • skeevy420
    replied
    Originally posted by kmare View Post
    Juan is truly doing an amazing job! The whole Godot community is in fact pretty great. I'm really glad we're finally having a truly open source alternative to Unreal / Unity.
    Yeah. Their progress over the years has just been, for the lack of a better word, amazing.

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  • kmare
    replied
    Juan is truly doing an amazing job! The whole Godot community is in fact pretty great. I'm really glad we're finally having a truly open source alternative to Unreal / Unity.

    Leave a comment:


  • AdamOne
    replied
    Thats Vulkan-tastic!

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  • The Godot Game Engine's Vulkan Support Is Getting In Increasingly Great Shape

    Phoronix: The Godot Game Engine's Vulkan Support Is Getting In Increasingly Great Shape

    The open-source Godot Game Engine lead developer Juan Linietsky has published a new Vulkan progress report, the first in three months, and as such there are a lot of changes...

    http://www.phoronix.com/scan.php?pag...Vulkan-Report-
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