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Godot Merges Its Vulkan Renderer Ahead Of The v4.0 Game Engine
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Originally posted by Buntolo View PostI wonder how much the Epic MEGAGrant has influenced the fast-paced development of Godot.
https://godotengine.org/article/godo...epic-megagrant
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I wonder how much the Epic MEGAGrant has influenced the fast-paced development of Godot.
https://godotengine.org/article/godo...epic-megagrant
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It isn't an area where I am well informed, but I have only heard negative things about Vulkan support on Unreal 4, and nothing aside from that it exists on Unity. Is this an area where Godot could surpass the major engines?
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Juan Linietsky (and all the other developers) are truly doing an amazing job with this engine. It's a gem in the open source world. Congratulations and thank you for the great job!
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Godot Merges Its Vulkan Renderer Ahead Of The v4.0 Game Engine
Phoronix: Godot Merges Its Vulkan Renderer Ahead Of The v4.0 Game Engine
While the Godot 4.0 release is still months away from seeing its stable debut with the new Vulkan renderer, the Vulkan renderer branch was today merged to mainline...
http://www.phoronix.com/scan.php?pag...-Vulkan-BranchTags: None
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