Originally posted by puleglot
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Feral's Lead Vulkan Developer Leaves The Company For Sony
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Originally posted by sandy8925 View PostIt's a company, they would have contracts with the original game developer/publisher company that pays them for the whole work.
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Originally posted by sandy8925 View PostWell I don't see the big problem with dropping 32 bit support, except where it prevents older games from working.
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Guest repliedOriginally posted by Xaero_Vincent View PostFeral will survive as they are also making Android, iOS, and Switch ports now too. 64-bit Metal Mac ports still make somewhat sense as Proton and DXVK arent supported on that platform. Feral's new Linux Vulkan ports beat DXVK in performance, so there is that at least. I buy their ports to support them from time to time.
Mac gaming is about to come far crappier when they finally drop OpenGL support. It was already a big setback when they dropped 32-bit support and will be an even larger back catalog of games will simply stop working when GL is dropped.
Any new games should be in 64 bit anyway, it makes absolutely no sense to continue creating 32 bit applications for MacOS (unless they're Hackintosh builds on old machines).
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Guest repliedOriginally posted by wizard69 View Post
I can’t imagine working for Feral would be extremely rewarding in the pocketbook. There simply isn’t enough Linux gaming happening to pay the developers a large wage. If anything Linux gaming seems to be dying rather than growing.
this is why I justify Linux via uses other than gaming for myself. Almost everything else is a better avenue for gaming,Windows, the consoles even a Mac are better gaming platforms.
I don't think Feral itself would have monetary problems, the main problem is whether game development and publishing companies see any value or returns in porting to Linux.
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Originally posted by wizard69 View PostMac are better gaming platforms.
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Guest repliedI wonder if Sony is fiiiinally going to use some standard API like Vulkan for their PlayStation consoles? That would be great, especially since consoles are using close to standard PC hardware for a few generations.
Or maybe this is related to Android games, maybe on their Android phones/tablets, TVs, or some new device they're going to create.
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Originally posted by wizard69 View Post
... even a Mac are better gaming platforms.
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Originally posted by puleglot View PostAnd how many 32 bit OpenGL games are ported to 64 bit and Metal?
As for Feral, off the top of my head so far they've converted Arkham City, Tomb Raider, Railroads, Medieval 2, and a few of the Total War games to 64bit/Metal form 32bit/OpenGL.Last edited by Boland; 13 December 2019, 06:41 PM.
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Originally posted by wizard69 View Post
I can’t imagine working for Feral would be extremely rewarding in the pocketbook. There simply isn’t enough Linux gaming happening to pay the developers a large wage. If anything Linux gaming seems to be dying rather than growing.
this is why I justify Linux via uses other than gaming for myself. Almost everything else is a better avenue for gaming,Windows, the consoles even a Mac are better gaming platforms.
Vulkan is a multiplatform API, even Android uses it.
You have no idea about what the Feral business are, really. You should be more informed before something such stupid things, please.
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