Feral will survive as they are also making Android, iOS, and Switch ports now too. 64-bit Metal Mac ports still make somewhat sense as Proton and DXVK arent supported on that platform. Feral's new Linux Vulkan ports beat DXVK in performance, so there is that at least. I buy their ports to support them from time to time.
Mac gaming is about to come far crappier when they finally drop OpenGL support. It was already a big setback when they dropped 32-bit support and will be an even larger back catalog of games will simply stop working when GL is dropped.
Feral's Lead Vulkan Developer Leaves The Company For Sony
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Originally posted by puleglot View PostAnd how many 32 bit OpenGL games are ported to 64 bit and Metal?
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Originally posted by kaprikawn View PostSad news indeed but unfortunately it makes sense. I worry for the viability of Feral porting natively to Linux now that Proton is a thing. I hope it still makes sense financially because they've come a long way and done great things.
this is why I justify Linux via uses other than gaming for myself. Almost everything else is a better avenue for gaming,Windows, the consoles even a Mac are better gaming platforms.
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Sounds like a normal job fluctuation, sad he is leaving for one of those largely non-opensource companies :-(
Would me nice hearing, who's replacing him at Feral...
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Sad news indeed but unfortunately it makes sense. I worry for the viability of Feral porting natively to Linux now that Proton is a thing. I hope it still makes sense financially because they've come a long way and done great things.
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Feral's Lead Vulkan Developer Leaves The Company For Sony
Phoronix: Feral's Lead Vulkan Developer Leaves The Company For Sony
Last year one of Feral's top Linux developers left the company and now another top developer has sadly left the game porting firm...
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