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Godot 3.2 Enters Alpha With Many Improvements

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  • Godot 3.2 Enters Alpha With Many Improvements

    Phoronix: Godot 3.2 Enters Alpha With Many Improvements

    While we are eager to see Godot 4.0 with its new Vulkan renderer and other improvements, Godot 3.2 is coming out first and this weekend marks the alpha release for this latest update to this leading open-source, cross-platform game engine...

    http://www.phoronix.com/scan.php?pag...Alpha-Released

  • #2
    I just wish there were any free games written in this engine.
    The engine seems cool, but it seems like most of the games written in it are shit.

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    • #3
      Originally posted by uid313 View Post
      I just wish there were any free games written in this engine.
      The engine seems cool, but it seems like most of the games written in it are shit.
      Most games developed with this engine are 2D indie games probably developed for one person. And most youtube tutorials are very basic 2D projects. Something fails here when the developers are focusing on 3D for promote the engine.

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      • #4
        SuperTux is actually experimenting with a re-write in Godot: https://github.com/Alzter/TuxBuilder

        The initial commit was on July 26, and it already has much of the basic functionality implemented. I have a version runnable in a browser (exported to WASM) here: https://jacobspctuneup.tk/TuxBuilder/HTML5/ (The browser export is a bit buggy though, Tux looks really blurry for some reason.)

        VCS in the Godot editor will be quite nice!

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