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Steam Fixes Up Handling For Games With Vulkan Async Compute

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  • Steam Fixes Up Handling For Games With Vulkan Async Compute

    Phoronix: Steam Fixes Up Handling For Games With Vulkan Async Compute

    A Steam beta update out today is notable for Linux gamers to avoid possible GPU crashes and corruption of the Steam overlay...

    http://www.phoronix.com/scan.php?pag...ute-Game-Fixed

  • #2
    does nvidia support async vulkan?

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    • #3
      i really really hope they find a fix for steam remote play black screen from linux to linux.
      and i'd appreciate if they would integrate fixes found by their community (eg LD_PRELOAD openal for civ5 and so on)

      otherwise i love them... finally i could get rid of my win gaming vm. linux only \o/ after 22yrs of linux usage - finally i am there.

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      • #4
        Originally posted by loganj View Post
        does nvidia support async vulkan?
        Nvidia cards don't support asynchronous compute, they use preemption and context switch to mimic the behaviour. As far as I known, only all GCN and RDNA chips including those equipping Playstation 4 series and XBox One family have asynchronous compute from the beginning. Majority of PC games implements the Nvidia approach preemption and context switching leaving asynchronous compute mostly unused.

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        • #5
          Originally posted by flower View Post
          i really really hope they find a fix for steam remote play black screen from linux to linux.
          I have recently used it from linux to linux without an issue. Is it not supposed to work?

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          • #6
            Originally posted by flower View Post
            i really really hope they find a fix for steam remote play black screen from linux to linux.
            and i'd appreciate if they would integrate fixes found by their community (eg LD_PRELOAD openal for civ5 and so on)

            otherwise i love them... finally i could get rid of my win gaming vm. linux only \o/ after 22yrs of linux usage - finally i am there.
            Have you tried Flatpak Steam? There's now a mechanism that allows adding per-game quirks in the application so it starts working for everyone out of the box after that. How's that for community-driven?

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            • #7
              Originally posted by fuzz View Post

              I have recently used it from linux to linux without an issue. Is it not supposed to work?
              Most do. With many I have to restart streaming often.
              No luck with Civ5 or Civ6

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              • #8
                Originally posted by flower View Post

                Most do. With many I have to restart streaming often.
                No luck with Civ5 or Civ6
                For what it's worth I don't use this regularly, just randomly tested it out after getting Steam running via flatpak on fedora silverblue (I think I tested KotOR).

                I also highly recommend the flatpak installation. All of the regular tooling supports it too via documentation, like protontricks.

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