Phoronix: Godot Making Progress On Vulkan Support, Threaded Shader Compilation
Shared one month ago was the initial work done on implementing a Vulkan renderer for Godot, the increasingly-used open-source cross-platform game engine. That Godot Vulkan support continues maturing along with other features that will form the basis of Godot 4.0...
Shared one month ago was the initial work done on implementing a Vulkan renderer for Godot, the increasingly-used open-source cross-platform game engine. That Godot Vulkan support continues maturing along with other features that will form the basis of Godot 4.0...
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