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SDL 2.0.10 Released With New APIs, Drops Mir In Favor Of Wayland
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I wonder if sdl12-compat is still in development. Would be nice if it would be available in some distributions to better support Wayland.
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Originally posted by tildearrow View PostOne problem with SDL, is that if the compositor can/will honor it (especially KWin), it will disable compositing when I open my SDL app, and it's not like it only does this in full-screen, rather doing it even while windowed!
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Originally posted by M@GOid View PostIf only more developers swallow their pride and adopted SDL 2 instead of using their half backed support for X feature on their games.
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If only more developers swallow their pride and adopted SDL 2 instead of using their half backed support for X feature on their games.
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SDL 2.0.10 Released With New APIs, Drops Mir In Favor Of Wayland
Phoronix: SDL 2.0.10 Released With New APIs, Drops Mir In Favor Of Wayland
As the first Simple DirectMedia Layer release of 2019, SDL 2.0.10 has debuted today for this library that's widely used by cross-platform games including as part of the Steam run-time...
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