Next questions: My printer and my scanners all use 32-bit plugins. Will they now get worthless?
Wine Developers Appear Quite Apprehensive About Ubuntu's Plans To Drop 32-Bit Support
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Originally posted by Scellow View Postthe people who refuse to drop 32bit support and move forward deserve to be left in the past with other dead projects
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Originally posted by Kepsz View PostOn ChakraOS, they dropped x86 support quite long ago.
Dropping 32-bit install media still isn't the same as dropping all 32-bit packages, and the latter is what Ubuntu is doing.
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Originally posted by F.Ultra View PostThe problem is that you need a 32-bit build environment in order to build those 32-bit multilibs and then the users also need to have 32-bit versions of all the dependencies to those libraries.
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Originally posted by schmidtbag View PostName 1 other open-source project in Ubuntu's repos that depends on 32-bit libraries. I'm well aware there are plenty of closed-source ones, but, many of them provide their own libraries. Case in point: Steam.
Worst-case scenario, I'm sure some closed-source 32-bit programs could just use Flatpak.
At least Debian will probably keep 32-bit multilib for the foreseeable future. Hopefully.
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There is something to be said about preserving history and, I'm sorry to say, closed source software is history that should probably be preserved. It's not like we can go to Monolith software and ask them to crank out a 64-bit version of No one lives forever, the operative, partly because Monolith is gone forever to the point that nobody can even figure out who owns the game. But more importantly, as Microsoft continues to constrict and restrict their OS running old windows software on Windows may become increasingly difficult, WINE may be the last hope for keeping old closed source titles alive.
I can see dropping 32-bit code once something similar to VICE (commodore 64 and friends emulator), fs-uae (amiga emulation), or DOSBOX allows these old titles to run but that's going to take some doing and some significantly more powerful hardware.
It's not just wine that needs a 32-bit build, it's mesa and all the supporting libraries. I don't run ubuntu but if I did I would be looking at alternatives,
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Originally posted by F.Ultra View PostPanick-mode can be enabled if Ubuntu heeds on anyway with this decision despite the backlash from Wine and/or Steam (AFAIK we have not heard from Valve regarding this yet).
"Steam and thousands of its games rely on a 32-bit glibc from the host system, as well as OpenGL and Vulkan userland graphics driver libraries for Mesa and the NVIDIA driver. Steam as it currently exists will be broken on 19.10 unless more work is done on our end. That work seems tractable, but fairly involved; what's unfortunate is that it will take away resources that would otherwise be spent on improving performance and functionality."
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Originally posted by DoMiNeLa10 View PostI thought that this wouldn't be an issue considering that multilib exists. I understand that Canonical might not want to provide a 32-bit version of their distro, but with so much proprietary software around, not providing multilib is just shooting yourself in the foot. I'm assuming someone is prematurely panicking here.
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