Originally posted by ColdDistance
View Post
Announcement
Collapse
No announcement yet.
Steam's Linux Marketshare Ticks Up Ever So Slightly For May
Collapse
X
-
- Likes 1
-
Originally posted by khnazile View Post
Steam just uses OpenGL Renderer string reported by your video driver. And it depends on your driver version. Older Mesa versions reported chip code names instead of product names. For example, both RX480 and RX470 were reported as 'POLARIS10'
On the other hand, looks like RX 470/480/570/570X/580/580X/590 have the same PCI vendor:device IDs. You might be able to tease them apart based on revision and CU count, but since the drivers don't really care I doubt anyone has done the work to split out all of them.
Comment
-
Originally posted by DoMiNeLa10 View Post
SteamPlay hasn't made these games suddenly work. They did for a long time, if you were to put in the effort to set up a wine prefix for them. It only made it slightly easier (you still need to click around to enable a beta channel and enable SteamPlay for unapproved games).
- Likes 1
Comment
-
Originally posted by Azrael5 View PostAre legacy games converted in 64bit for linux users? thanks.
- Likes 2
Comment
-
Originally posted by F.Ultra View Post
The "beta channel" thing is no longer needed since at least 6 months back so it's just the "enable SteamPlay for unapproved games" that is left. But more than that Valve have funded DXVK and Xaudio2 where both projects would not have been in the state that they are today without that support from Valve.
I appreciate what Valve is doing, and it's one of the reasons why I buy from them, but that doesn't change the fact that the general population won't be switching. The mere fact that you have to go out of your way to install another operating system might be too much in itself.
Comment
-
Originally posted by Azrael5 View PostAre legacy games converted in 64bit for linux users? thanks.
Anyway, as an user, you dont't have to worry about 32-bit libraries (maybe except glibc and drivers, especially OpenGL). Steam provides a runtime called Steam Runtime, and all games on this platform have to use it.
Last edited by the_scx; 02 June 2019, 10:00 AM.
- Likes 1
Comment
-
Originally posted by DoMiNeLa10 View Post
Yes, the point is that even with SteamPlay, it's a little bit more involved than clicking install and playing the game, so the user friendliness isn't there. I guess the only safe assumption to make is that average users are brain dead, and anything more involved than that is too much, not to mention that there's generally a performance penalty to running wine. Oh, and there are plenty of games that require some more work to get running in SteamPlay.
I appreciate what Valve is doing, and it's one of the reasons why I buy from them, but that doesn't change the fact that the general population won't be switching. The mere fact that you have to go out of your way to install another operating system might be too much in itself.
- Likes 1
Comment
-
Originally posted by jntesteves View Post
I guess you haven't played on windows in a while. Many games released before 10 that didn't receive patches since, require you to search forums for manual fixes that involve replacing DLLs in the game's folder and sometimes even installing some third party system software developed by some unknown kid on the internet. The situation is simply ridiculous to try to play older games on windows, so I guess soon or possibly already, Linux runs more games than windows 10 and in an easier and well supported way. Many PC gamers are used to modding their games, I guess it's acceptable to ask them to toggle a switch.
- Likes 1
Comment
Comment