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Valve Pushes Out Big Steam Beta Update, Linux Changes & Steam Remote Play
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> Fixed a bug where copying/moving files bigger than 2GB would fail with an I/O error
Oh yeah!
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Originally posted by R41N3R View Post
Zink supports OpenGL 3.0 already, as far as I know.
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Originally posted by chinoto View Post
Emulation* of OpenGL in Vulkan would most likely slow the game down due to overhead unless the emulator and Vulkan driver are far more clever at optimization than existing OpenGL drivers, so the only benefit would be for GPUs with only a Vulkan implementation. If you need or want to try such a thing, there is [Zink], but I don't believe it has advanced past OpenGL 2.1 yet.
*more like a compatibility or translation layer, like Wine is
[Zink]: <https://www.collabora.com/news-and-b...tation-vulkan/>
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Originally posted by sabian2008 View PostHope that those network changes fixes solve a 3/4 years old bug where disconnecting and reconnecting NetworkManager forces you to restart Steam. Example: https://github.com/ValveSoftware/csgo-osx-linux/issues/1518.
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Originally posted by cl333r View PostI'd like to play Left4Dead2 on Vulkan, does Valve have any plans to transition at least the older OpenGL games to an OpenGL emulation over Vulkan?
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Originally posted by cl333r View PostI'd like to play Left4Dead2 on Vulkan, does Valve have any plans to transition at least the older OpenGL games to an OpenGL emulation over Vulkan?
*more like a compatibility or translation layer, like Wine is
[Zink]: <https://www.collabora.com/news-and-b...tation-vulkan/>
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> On the Linux front specifically, there is a fix that was causing Steam to crash randomly when launching games,
But crashing games when they launched from XFS partition they don't fix yet.
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OK, so that was about 20GB of updates. Holy monkey. I hope it does something useful.
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