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Wine 4.6 Released With Initial Bits Towards Vulkan WineD3D Backend

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  • sdack
    replied
    Originally posted by R41N3R View Post
    Yeah, why would Wine consider to use a fast and stable project like DXVK and soon D9VK, when they can start something from scratch again ;-)
    Only in your dreams. DXVK dropped their latest release, because it crashes too many drivers. That's no stable at all. It's then never been stable, but only reasonably stable for some titles. Everyone who had a difference experience continues to hold their breath and utters only praise in hope it doesn't upset the author and so that their favorite game still finds support soon.

    And while it's faster than OpenGL - only thanks to Vulkan of course - is it also no where near the speed of Windows itself. It remains a slow solution and the choice of using OpenGL or Vulkan remains about as pathetic as two homeless guys who are fighting over a banana. Even when you there get a title to run solid at 60 fps+vsync with DXVK does it still produce microstutter and just doesn't feel as smooth as Windows.

    My only hope is that competition will change things up. I'm definitely happy to see others implementing DX11 on Vulkan support into WINE. It means it will become an integral part of it and receive fixes and support for many years to come. I sure don't see that happening with DXVK. The author wasn't interested in contributing to the WINE code base in the first place, nor is he interested in a cooperation now, so why will he care in the future about his own project? Only in your dreams.

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  • R41N3R
    replied
    Yeah, why would Wine consider to use a fast and stable project like DXVK and soon D9VK, when they can start something from scratch again ;-)

    Leave a comment:


  • chris200x9
    replied
    Originally posted by sdack View Post
    It's the same with the US and Canada. Why the need for two governments?! What a waste of human resources!
    Exactly! Why do we need a whole different government for our 51st state? That's just wasteful.

    Leave a comment:


  • sdack
    replied
    Originally posted by simburde View Post
    What a waste of human resources! Sometimes people just can't avoid political and ideological reasons and get pragmatic.
    It's the same with the US and Canada. Why the need for two governments?! What a waste of human resources!

    Leave a comment:


  • simburde
    replied
    What a waste of human resources! Sometimes people just can't avoid political and ideological reasons and get pragmatic.

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  • MastaG
    replied
    So are they still going to work on using dxvk (or at least parts of it) for their WineD3D to Vulkan layer?
    Or are they going to write it from scratch without even looking at dxvk?

    Leave a comment:


  • pinguinpc
    replied
    This wine version add new build dependency mingw cross compiler, have more work in mfplat - quartz and others

    Resident Evil 6 + Mods

    Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus



    With Core i3 8350K Tri-Core @ 5.0ghz + Zalman CNPS 10x Performa+



    Leave a comment:


  • Wine 4.6 Released With Initial Bits Towards Vulkan WineD3D Backend

    Phoronix: Wine 4.6 Released With Initial Bits Towards Vulkan WineD3D Backend

    Wine 4.6 is now available as the latest bi-weekly development release and is actually quite exciting on the feature front with the developers -- especially those at CodeWeavers -- being quite active this spring...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
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