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Godot 3.2 Picking Up "Pseudo 3D" Support For Its 2D Engine

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  • Godot 3.2 Picking Up "Pseudo 3D" Support For Its 2D Engine

    Phoronix: Godot 3.2 Picking Up "Pseudo 3D" Support For Its 2D Engine

    With the open-source Godot game engine's 3D engine and 2D display efforts both panning out well, the developers are working to combine the two a bit to offer "pseudo 3D" support for those using the cross-platform engine for 2D games...

    http://www.phoronix.com/scan.php?pag...-3.2-Pseudo-3D

  • #2
    Blog link should probably be https://godotengine.org/article/godo...port-2d-engine

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