Originally posted by sireangelus
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A Half-Year Since Valve Released Steam Play For Linux, Its Marketshare Is Still Sub-1%
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Originally posted by atomsymbol
Some notes:
Point 1: Exists there an explicit statement by Valve that Proton gaming counts as Linux market share and doesn't count as Windows market share?
Point 2: There is a significant latency (months) for AAA Windows titles to get supported by Proton/Wine, which misses the initial hype surrounding a new AAA game. Even after that time passes, for example, The Witcher 3 released in year 2015 for Windows had performance issues and graphical issues in Linux in year 2018. (I mean this as a motivation for Linux-gaming-ecosystem developers: there are a lot of opportunities to make Linux better).
Point 3: The new Epic Games Store has no Linux support and there are no plans to support Linux in the future. See https://trello.com/b/GXLc34hk/epic-games-store-roadmap
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Originally posted by starshipeleven View PostNo it won't.
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Originally posted by Dukenukemx View PostAnyone here a network engineer? No? No amount of fiber or bandwidth will fix the latency issue that cloud gaming has.
But everyone's internet does suck balls.
From a purely technical standpoint, it did manage to stay in the same ballpark of a console (and only twice the latency of a PC) with a 15Mbit connection which is achievable in many places. https://www.eurogamer.net/articles/d...tream-gdc-2019
and
On October 1st 2018, Google revealed the existence of Project Stream, an early demo "pushing the limits of streaming te…
Everyone who tried Stadia experienced latency and everyone hated it.
Just going to point out that Stadia doesn't run on a RTX graphics card but a Radeon server GPU.
But still, it's not even a "radeon server GPU" but a custom thing with 16GB of HBM2 ram https://www.eurogamer.net/articles/d...c-and-analysis
and it's supposed to be "elastic" aka you can join more than one of these things to run a single game.
Stadia isn't equivalent to a high end gaming PC, not even close to a low end PC.
Stadia isn't competing with PC but with consoles, that's its manifest target audience.
Besides the LAG!!, you also lose imagine quality due to compression. What's the point of having high graphic settings when it turns into blurry mess?
Also, none of the demos showed this.
Cloud Gaming is the most painfully retarded thing I've seen in a while. WTF even?
The "cloud console" has always been a wet dream of both console vendors, btw. You know, being able to kill the used game market in one simple move and have full control on distribution so they can create regional exclusives similarly to other media (movies mostly).
Bethesda thought hat since everyone loved the previous Fallout games that Fallout 76 would be great with it's bugs, micro-transactions and lack of content.
Fallout 76 has no story to speak of, 0 acting, 0 fucking NPCs besides the players and the mobs, and 0 modding as it's online. Plus bullcrap like microtransactions.
And they already got flak for Fallout 4 because it had a shitty story and less appeal than the older titles.
Now, I don't want to be captain obvious, but if you take a successful product and replace it with an empty shell with above-average graphics, and it fails hard.... it's completely expected.
Do you want to take other stupid examples like EA's Star Wars Battlefront 2 that managed to be worse than the game with the same name from a decade ago?
Because that's just businness decisions trampling game development. If a bean counter is in charge you can't expect good products.
World of Warcraft with BfA thought the same thing and neither game is doing well.
If Valve wanted to fight back they could just release Half Life 3 and it would be game over for Stadia.
That's why they are dabbling with low-brainpower cash cow games only.
Valve is long since into the "businness decisions trampling game development" stage, they are just more aware of it than most.
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Originally posted by Mike Frett View PostLinux isn't the problem now, humans are. People would rather spend hours trying to get Windows to function correctly instead of taking 10 minutes to try Linux. Pathetic, I'm sorry.
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my current count of Linux games and proton games working in Steam is 704. I have literally 3 games left in windows. One of them is Watch Dogs. Fallout 4 works fine as long as you dont go crazy on the mods. However, i am experimenting in maintaining the mods in vmware/virtualbox and loading it up in proton. The rest of my games are in crossover 32 bit or 64bit or a handful in wine. Blizzard games are working just fine with a few tweaks.
As for Stadia.... shut up about it unless you tried it. I tried it and found it worked great even on a chromebook over wireless at less than 25Mb/s. I experienced very little lag if any. I am too interested in the cost, but for now I will wait. I played Odyssey on a chromebook while waiting on my replacement pump for my pc.
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Originally posted by starshipeleven View PostThis is so far from the truth that it's not even funny.
Big titles always favoured consoles, because there is where most of the chimps with money play.
But there is much more than just the few big buck productions, and there is no dwindling of anything.
Originally posted by starshipeleven View PostDo we even need EA or Ubisoft games at all? Last I checked it was overhyped trash.
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