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A Half-Year Since Valve Released Steam Play For Linux, Its Marketshare Is Still Sub-1%

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  • #21
    Considering that Linux client was made to keep Microsoft on check, the Linux client is doing what it was made to do, and hence doing great.

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    • #22
      Originally posted by Dukenukemx View Post
      Hi, you must work for Google cause nobody in their right mind would say that Cloud Gaming works. It's psychically impossible, literally as you'd have to break the speed of light to make it work. Unless you're one of those people that think that playing a game in past tense is A OK? Which I have to question your "gaming" credentials as everyone knows that Assassin's Creed Odyssey is better on PC since you can crack the game to unlock all those micro-transactions as the game was meant to be played. Can you do this on Stadia? I think not.
      He is right tho. I am using Shadow to play the most intensive games and there is barely any lag with a fiber connection. This is like VR, easy to criticize until you test it for yourself.
      ​​​

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      • #23
        Play those ugly closed source games on Linux? What next? Installing nvidia blob-of-doom? Never!

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        • #24
          Originally posted by atomsymbol View Post
          It seems to me, I don't know why, it may be a prejudice, that most Fortnite players wouldn't like to have Linux as their primary operating system.
          Exactly. My kid wanted a real gun so I build a gaming PC for shooting games. My kid started with win7 but that was buggy as hell. Then my kid used win10 RC and updating gtx750ti win10 driver caused a black screen. It took 2 hours to reinstall the win8 driver. Then my kid used Debian testing Xfce for a couple of years but a battlefield game did not work and my kid installed win10. The Fortnite game caused the gtx750ti system to reboot because of over heating. I did increase the airflow of the case to solve the heating problem. Then my kid used all the money for a gtx 1070 and Ryzen 2700 system. Wintel conspiracy brainwashes people to waste money and time. There are more than enough good games to play with Debian and a console killer PC. You can live without a game that do not work or is too expensive. Do not be addicted, that will ruin your life.

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          • #25
            Well, on the bright side, this is around the reported marketshare for HTC vive + Occulus rift

            I also agree with debianxfce for once: there is more than enough games to choose from so that you can play those that run well without missing out too much on others. Heck, I even bought Risk of Rain 2 on Friday with the firm intent on asking for a refund if it didn't work in steamplay (there were no reports on protondb yet). 20 hours in, it has been a (almost, this is still early access) flawless experience. THat's gaming as it should be: no stress over which platform you run your games on. Just buy, sit back and relax.

            And as much as project stadia would enable that kind of experience, I am not willing to relinquish my ownership of those games. What if I want to play those games in 40 years (if I'm still around by then)?

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            • #26
              For those interested, I'm tracking it on GOL on a dedicated page: https://www.gamingonlinux.com/index....am_linux_share

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              • #27
                Linux isn't the problem now, humans are. People would rather spend hours trying to get Windows to function correctly instead of taking 10 minutes to try Linux. Pathetic, I'm sorry.

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                • #28
                  Originally posted by atomsymbol View Post
                  Point 1: Exists there an explicit statement by Valve that Proton gaming counts as Linux market share and doesn't count as Windows market share?

                  Point 2: There is a significant latency (months) for AAA Windows titles to get supported by Proton/Wine, which misses the initial hype surrounding a new AAA game. Even after that time passes, for example, The Witcher 3 released in year 2015 for Windows had performance issues and graphical issues in Linux in year 2018. (I mean this as a motivation for Linux-gaming-ecosystem developers: there are a lot of opportunities to make Linux better).
                  Point 1:
                  Update 1 at https://www.gamingonlinux.com/articl...-of-wine.12400 states Steam Play counts as Linux, but it's a news report on a closed door conversation(I've not seen any public statements on it from Valve)

                  Point 2:
                  Just going to throw this out there: https://www.gamingonlinux.com/articl...ory/Steam+Play
                  From recently popular games:
                  Deep Rock Galactic works just fine and seems to be a recent, popular game.
                  Sekiro, Shadows Die twice gets a lot of platinum reports.
                  Devil May Cry 5 has a gold rating with many platinum reports

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                  • #29
                    It's funny. I've found that I really don't care for Proton all that much...only because it's a pain in the ass due to all the games being thrown into the same common directory making it difficult to test between games with a Linux native version and a Proton version. I consider it easier to just maintain a native Linux Steam client with no Proton games and to use a separate Wine Steam install for everything else and then launching that Steam with either Lutris provided Wine runtimes or custom built Wine with Proton patches included on a per-game basis.

                    If Steam would install Proton games to a different directory or allow both Linux and Proton versions of a game to exist on the same system at the same time I'd like it a hell of a lot more. Proton as a project is great. How Steam implemented Proton into the client just sucks.

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                    • #30
                      Originally posted by debianxfce View Post
                      Exactly. My kid wanted a real gun so I build a gaming PC for shooting games... You can live without a game that do not work or is too expensive. Do not be addicted, that will ruin your life.
                      You have just described 90% of steam users, depending on your "lens" or definition of ruin it could include me.

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