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Proton 3.16-7 Updates Against DXVK 0.96, New FAudio

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  • Proton 3.16-7 Updates Against DXVK 0.96, New FAudio

    Phoronix: Proton 3.16-7 Updates Against DXVK 0.96, New FAudio

    It's been a while since Valve issued a new Proton update for their spin of Wine that powers Steam Play for running Windows games on Linux. Fortunately, in time for any weekend gaming, a new Proton release is now available...

    http://www.phoronix.com/scan.php?pag....16-7-Released

  • #2
    ΒΓΣ or ΒΓE release... at least it is not άλφα

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    • #3
      dungeon what??? what happend here.

      Every time when i play "remember me" and my x1s-pad just works i like proton more.

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      • #4
        It is against the KISS principle to integrate all software to one. The Steam client is very complex now. It easier to maintain wine-staging and dxvk separately, you can switch between RADV and AMDVLK easily with Synaptic and single ~/.wine folder is simple to use.

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        • #5
          Waiting on https://github.com/ValveSoftware/Proton/issues/18 or https://github.com/ValveSoftware/Proton/issues/1786 for Mono/.Net. .Net should be available when Mono doesn't work. Maybe even offer separate distributions and let games/users pick which to use.

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          • #6
            Originally posted by debianxfce View Post
            It is against the KISS principle to integrate all software to one. The Steam client is very complex now. It easier to maintain wine-staging and dxvk separately, you can switch between RADV and AMDVLK easily with Synaptic and single ~/.wine folder is simple to use.
            That's not how commercial software works.

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            • #7
              Originally posted by debianxfce View Post
              It is against the KISS principle to integrate all software to one. The Steam client is very complex now. It easier to maintain wine-staging and dxvk separately, you can switch between RADV and AMDVLK easily with Synaptic and single ~/.wine folder is simple to use.
              I'd actually consider Steam to be very adhering to the KISS principle, just focused more towards the users than themselves.

              There's never been a simpler way for Linux users to create and actively manage/update per-game Wine prefixes, literally all being done for you with you only needing to press "Play".
              And yet it allows power-users to drop in and do whatever extra tweaks they want/need without getting in the way at all.

              The design of the whole Proton layer is simply beautiful in its simplicity of use.

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              • #8
                I look forward to supporting games with protection. Small release given a period of time.

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                • #9
                  Originally posted by Ananace View Post
                  There's never been a simpler way for Linux users to create and actively manage/update per-game Wine prefixes, literally all being done for you with you only needing to press "Play"..
                  You have the windows Steam client of course too. When you play windows games you start that and press Play.

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                  • #10
                    Originally posted by debianxfce View Post
                    It is against the KISS principle to integrate all software to one. The Steam client is very complex now. It easier to maintain wine-staging and dxvk separately, you can switch between RADV and AMDVLK easily with Synaptic and single ~/.wine folder is simple to use.
                    you are parroting words without understanding their meaning. wine-staging and dxvk are maintained separately, neither radv nor amdvlk is integrated into proton, and single .wine folder is against the kiss principle and integrates all software to one

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