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1080p Linux Gaming Performance - NVIDIA 415.22 vs. Mesa 19.0-devel RADV/RadeonSI

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  • tildearrow
    replied
    Originally posted by debianxfce View Post

    My bug free System:

    OpenGL: renderer: Radeon RX 570 Series (POLARIS10 DRM 3.27.0 4.20.0-rc3+
    LLVM 7.0.1)
    v: 4.5 Mesa 19.0.0-devel (git-9dc135e 2018-12-17 bionic-oibaf-ppa)

    You are just pissed when using your old and buggy Mesa and kernels.
    Yeah, I am very pissed when my system works correctly, and happy when does not.

    Leave a comment:


  • lichtenstein
    replied
    My machine is similar, 2700x/x470/vega56 and it works great with xubuntu 18.04. So yeah, you should definitely try it. If you don't want to mess with kernels & graphics ppas though try manjaro. That worked pretty well here too and all the software is current.

    Leave a comment:


  • Brutalix
    replied
    Originally posted by lichtenstein View Post
    Hey, thanks for the response. So you are saying, even when it says on Steam's Civ6 page (below, where the linux requirements are) that it doesn't run on "ati" and intel, it does on your rx480, which is ati/amd so that clearly contradicts Steam's statement.

    Annoying, gotta research some more.
    Yup, that's right.

    Kind regards
    B.

    Leave a comment:


  • lichtenstein
    replied
    Originally posted by Brutalix View Post
    Works by pressing play on steam
    Hey, thanks for the response. So you are saying, even when it says on Steam's Civ6 page (below, where the linux requirements are) that it doesn't run on "ati" and intel, it does on your rx480, which is ati/amd so that clearly contradicts Steam's statement.

    Annoying, gotta research some more.

    Leave a comment:


  • Brutalix
    replied
    Originally posted by lichtenstein View Post
    Hey how do you run Civ6 on amd graphics? I run vega and it segfaults on me (4.19.10, padoka ppa).

    According to Steam's Civ6 page:
    Sorry for the delay in answering, I dont play on the vega, this is a Rx 480 4/8 gb.

    Topology: 6-Core model: AMD Ryzen 5 1600X bits: 64 type: MT MCP arch: Zen rev: 1 L2 cache: 3072 KiB
    flags: lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm bogomips: 86235
    Speed: 3589 MHz min/max: 2200/3600 MHz Core speeds (MHz): 1: 3589 2: 3481 3: 2644 4: 3005 5: 2461 6: 2436 7: 2410
    8: 2307 9: 3044 10: 2613 11: 2547 12: 2550
    Graphics: Device-1: Advanced Micro Devices [AMD/ATI] Ellesmere [Radeon RX 470/480] vendor: XFX Pine driver: amdgpu v: kernel
    bus ID: 0b:00.0
    Display: server: X.Org 1.20.3 driver: amdgpu,ati unloaded: fbdev,modesetting,vesa
    resolution: 2560x1440~75Hz, 2560x1440~75Hz
    OpenGL: renderer: AMD Radeon RX 480 Graphics (POLARIS10 DRM 3.26.0 4.18.20-custom-amd64 LLVM 7.0.1) v: 4.5 Mesa 18.2.6
    direct render: Yes20

    Works by pressing play on steam. It's not the fastest hardware solution, i generally get around 40 FPS in the benchmark.

    Kind regards
    Brut.

    Leave a comment:


  • Strunkenbold
    replied
    Anyone from AMD already took a look at this bug report:


    ?

    Leave a comment:


  • Azrael5
    replied
    Waiting for 1080p on HDTC online Tv.

    Leave a comment:


  • Beherit
    replied
    Originally posted by towo2099 View Post
    @dungeon
    It is pointless to discuss with debianxfce.
    I'll double my continued contribution to Phoronix if the "ignore user" feature gets fixed.

    Leave a comment:


  • lichtenstein
    replied
    Oh I understand your statement. I was simply adding my idealistic angle to it .

    Leave a comment:


  • duby229
    replied
    Originally posted by lichtenstein View Post
    By "they" do you mean the civ6 devs? If so, well ... Releasing a game for linux that only works with closed source drivers is simply embarrassing.

    Other than that, I haven't tried it on wine since the reports on the net aren't too positive about the results.
    It's not about open vs closed, it's about nvidia's drivers are not compliant with OpenGL specs. So games developed on it are not compliant.

    Leave a comment:

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