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Unvanquished Open-Source Game Sees Its First Alpha Release In Nearly Three Years

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  • Unvanquished Open-Source Game Sees Its First Alpha Release In Nearly Three Years

    Phoronix: Unvanquished Open-Source Game Sees Its First Alpha Release In Nearly Three Years

    Unvanquished had been easily one of the most promising open-source games several years back with decent in-game visuals/art, a continually improving "Daemon" engine that was a distant mod of ioquake3 while leveraging ETXReaL components and more, and all-around a well-organized, advancing open-source game project. Their monthly alpha releases stopped almost three years ago while today that's changed just ahead of Christmas...

    http://www.phoronix.com/scan.php?pag...ha-51-Released

  • #2
    Unfortunately UNVANQUISHED is shaping up to be a continuous work in progress. When development takes this long it risks becoming dated before it it is ever released.
    Last edited by Dr. Righteous; 12-11-2018, 02:30 PM.

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    • #3
      You realize you can play it now right?

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      • #4
        Originally posted by Dr. Righteous View Post
        Unfortunately UNVANQUISHED is shaping up to be a continuous work in progress. When development takes this long it risks becoming dated before it it is ever released.
        it has definitely been a long hard grind for all of those involved.
        it's great to see Tr3b's work still existing and finally going to good use.
        If everything else falls into place this isn't just a continous WIP. They've evolved the project into more than it started out as, then split out the components and gathered what's probably the best opensource assets repository for 3d games at the moment. All licences correct, rigged models, animations. Just great.
        I hope they make the final furlong.

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        • #5
          Originally posted by computerquip View Post
          You realize you can play it now right?
          Indeed yes but an alpha version. An incomplete game.
          I don't want to be critical but there are many pitfalls on the way to a complete game. The longer it take, the larger the pits grow.
          Personally I very much admire developers and programmers like this. I don't have what it takes personally. Life always interferes and dashes my efforts on weighty projects. Such a singular focus I cannot seem to afford.

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          • #6
            Originally posted by Dr. Righteous View Post

            Indeed yes but an alpha version. An incomplete game.
            I don't want to be critical but there are many pitfalls on the way to a complete game. The longer it take, the larger the pits grow.
            Personally I very much admire developers and programmers like this. I don't have what it takes personally. Life always interferes and dashes my efforts on weighty projects. Such a singular focus I cannot seem to afford.
            It's not an incomplete game. I played Tremulous for years. The assets are in alpha, the gameplay itself is fine.

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            • #7
              Originally posted by computerquip View Post

              It's not an incomplete game. I played Tremulous for years. The assets are in alpha, the gameplay itself is fine.
              Trumulous's gameplay was fine, but Unvanquished changed a lot of that in the name of 'balance' and 'pacing' which resulted in a less than playable game. Unless that's been fixed--but the devs seemed to be convinced to go their own path.

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