Originally posted by ms178
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Counter-Strike: GO Goes Battle Royale With Danger Zone
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Originally posted by Particle View PostHas Valve made any official statement on wanting to get CS:GO ported to Source 2 with a Vulkan renderer like DOTA?
https://np.reddit.com/r/The_Gaben/co...l_ama/dck9w16/
That doesn't rule out a Vulkan renderer, though
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Originally posted by khnazile View Post
I own a system with R7 240 (Oland) - a low-end GCN-based GPU, and CS:GO was unplayable with it since their Panorama UI update. So, I doubt if Valve is really interested in low-spec players, at least on linux platform.Last edited by ms178; 07 December 2018, 04:41 AM.
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I do not understand you! Vulkan works much better than OpGL. I see no point in using OpGL in new games, because old cards without Vulkan support will not give a good gaming experience. I agree with the decision of Feral Interactiv to use only Vulkan. This will simplify development / support. Will give the best experience to LInux players.
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Originally posted by khnazile View Post
I own a system with R7 240 (Oland) - a low-end GCN-based GPU, and CS:GO was unplayable with it since their Panorama UI update. So, I doubt if Valve is really interested in low-spec players, at least on linux platform.
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Originally posted by khnazile View Post
I own a system with R7 240 (Oland) - a low-end GCN-based GPU, and CS:GO was unplayable with it since their Panorama UI update. So, I doubt if Valve is really interested in low-spec players, at least on linux platform.
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Originally posted by cybertraveler View Post
Are you sure the issue isn't your CPU? I have a friend who has been playing on an Intel HD 4000 and getting a higher fps than me even though I have a discrete graphics card. The FPS difference is due to him having a faster CPU.
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