Originally posted by Ronshere
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Steam Linux Use Dips Back Below 0.5%
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Originally posted by Juppstein View PostIn a few years games will only be streamed exclusively anyway so the problem will solve itself in one way or another. It will be interesting to see how much longer we have to wait for Valve to enter the streaming market and test the grounds there. From that point on the OS does not matter anymore for those that use their computers mainly for gaming.
Oh, if you mean crap like browser games, sorry I don't consider those games, more like toys.
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Originally posted by lectrode View PostIf you search solely for any game that supports SteamOS+Linux, it currently totals 11,898.
https://store.steampowered.com/search/?&os=linux
If you do the number goes down to 5167
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Originally posted by entropy View PostIt's so funny how everyone seems to think the survey MUST be flawed as the Steam Linux user base is so low.
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Originally posted by sa666666 View Post
No, a lot of people think the survey MUST be flawed since they've never received one. I've been using Steam on Linux since it first became available many years ago, and I've never received a survey. Never, over a period of years. It doesn't take a genius to see that the numbers are probably suspect when you have large portions of its population never being surveyed.
Now shut up and bugger off.
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Originally posted by Zoll View PostJust be appreciative that Valve and others care to release games on Linux. These numbers won't change unless there is a Linux console or something akin to that. What helps as well is that many modern engines make it easy nowadays to release on Linux. So once these tools are maturing more, we also get the benefit.
Even if you package everything right (e.g. don't forget that to copy that 32bit libuseless to your LD_LIBRARY_PATH override folder with the game) chances are the base stuff you expect to be there is going to break.
I now have 50% expectations of steam games working simply because of things like DBUS message format changes, systemd breakage (and yes some games use libs from systemd) and even glibc ABI f*ckups. Let's also not forget wayland/xwayland/X mess and possible driver issues that are still aplenty. Controller support is also sketchy at best in many cases not due to drivers but due to games using ancient wrappers (e.g. old SDL versions etc.)
I suppose we could say a single chosen distro (cough ubuntu) could work with steam games 100% but even that would need close cooperation before releasing next OS updates.
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Originally posted by Juppstein View PostIn a few years games will only be streamed exclusively anyway
You can do that to console gamers, they play shitty games anyway, they won't be even able to tell a difference.
As a pc player, why would you choose to play at 60FPS max, high latency (40ms++) and highly compressed pictures with artifacts?
Games need to be rendered locally. It's also a huge waste of energy to outsource the rendering.
Thanks for ruining our planet.
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