I've been getting segfaults on Gentoo in 4 kinds of scenarios with this game (it's more or less the same code base):
- 32bit libxcb is compiled without stack realignment (segfault in libxcb)
- 32bit PulseAudio, same condition (segfault in pthreads)
- 32bit glibc is compiled with IFUNC (proxy for functions with multiple implementations, chooses optimal implementation based on detected hardware)
- even if I manage to overcome all of these issues, the game will crash at random due to FX/Granny trying to render something on the screen. This crash in particular doesn't trigger every single time you render landmarks or animate leaders, but has a high chance to trigger in such an event, and no other event seems to be triggering this crash.
Aspyr's position on fixing Civ5/BE is that unless the bug triggers on Ubuntu 16.04 or newer, they will not fix it.
I've managed to trigger another bug, this time on Ubuntu 18.04 for x86 right when the main menu is supposed to appear.
So my question is, are there other Civ5/BE players that are experiencing issues with these games? Is this just an issue limited to Gentoo with unforgiving optimizations and Ubuntu?
- 32bit libxcb is compiled without stack realignment (segfault in libxcb)
- 32bit PulseAudio, same condition (segfault in pthreads)
- 32bit glibc is compiled with IFUNC (proxy for functions with multiple implementations, chooses optimal implementation based on detected hardware)
- even if I manage to overcome all of these issues, the game will crash at random due to FX/Granny trying to render something on the screen. This crash in particular doesn't trigger every single time you render landmarks or animate leaders, but has a high chance to trigger in such an event, and no other event seems to be triggering this crash.
Aspyr's position on fixing Civ5/BE is that unless the bug triggers on Ubuntu 16.04 or newer, they will not fix it.
I've managed to trigger another bug, this time on Ubuntu 18.04 for x86 right when the main menu is supposed to appear.
So my question is, are there other Civ5/BE players that are experiencing issues with these games? Is this just an issue limited to Gentoo with unforgiving optimizations and Ubuntu?
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