Originally posted by sa666666
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Linux Gaming Performance With AMD Ryzen 5 2600X / Ryzen 7 2700X
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Originally posted by sa666666 View Post
If this is indeed the case, how should a Ryzen system be configured to get the best performance? Right now I always use 'Performance', but I'd like it to be optimal, of course.
If it works out the same as it did for Google with Android on Qualcomm's SnapDragon 821, then it should lead to faster performance + better latency, while at the same time using LESS energy/power!
Like I already said: In the future 'schedutil' will be the only choice on Linux. (Because all the other governors will become deprecated eventually...)
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Originally posted by Linuxxx View Post
How about trying the 'schedutil' governor?
If it works out the same as it did for Google with Android on Qualcomm's SnapDragon 821, then it should lead to faster performance + better latency, while at the same time using LESS energy/power!
Like I already said: In the future 'schedutil' will be the only choice on Linux. (Because all the other governors will become deprecated eventually...)
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Originally posted by monte84 View Post
You have to overclock the ryzen CPU. Using the ondemand governor you can watch as activity jumps between threads and the clock speeds do not ramp up as a result. So performance is the way to go. Until there can be an improvement to the cpu governor, its really the only option, set the clock speed you want in BIOS/UEFI. I supposed this is the advantage of the p-state driver for intel CPU's
Especially whether "Turbo-Boost" gets activated or not...
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Man, those ports are just terrible, look at this:
So, at 720p with GTX 1080 there is 28% difference in favor of 8700k (both still above 100FPS average), while on 1080p GPU becomes limitation while still being above 100 FPS average for both platforms AMD and Intel.
But even with 7700k GNU/Linux port gets about 23% performance hit (https://www.phoronix.com/scan.php?pa...10-linux&num=2), so the difference show in 720p on windows transfers to 1080p on GNU/Linux and ofc. it disappears on 1440p. So game wasn't good to begin with, but porting it makes it so much worse performance wise...
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Originally posted by leipero View PostMan, those ports are just terrible, look at this:
So, at 720p with GTX 1080 there is 28% difference in favor of 8700k (both still above 100FPS average), while on 1080p GPU becomes limitation while still being above 100 FPS average for both platforms AMD and Intel.
But even with 7700k GNU/Linux port gets about 23% performance hit (https://www.phoronix.com/scan.php?pa...10-linux&num=2), so the difference show in 720p on windows transfers to 1080p on GNU/Linux and ofc. it disappears on 1440p. So game wasn't good to begin with, but porting it makes it so much worse performance wise...
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Originally posted by monte84 View Post
Rise fo the Tomb Raider using Vulkan on linux is as good on linux as it is on windows.
Feral Interactive have teamed up with Crystal Dynamics and Square Enix once again to bring a top title to Linux, this time we have Rise of the Tomb Raider.
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Originally posted by schmidtbag View PostThanks for posting the $/performance graphs - not enough reviewers do this.
Where I live AMD motherboards are in general slightly cheaper than Intel motherboards with the equivalent features and that's not included in those graphs, not sure how the prices are in the US though.
I bought an ASUS B350 for $80 while a similar ASUS H270 board was $110.
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