jacob Wine/Mesa could be a first class open source implementation of DirectX on Linux and Linux would still be judged on the whole as a platform, not because of one graphics API implementation it happens to run or not run. I'm not sure what your point is other than spreading FUD about Wine and Linux. I don't think OS/2 is a direct comparison to Linux, in any way. It's not open source, and was never truly widely available or used.
AMD/Intel with Mantle/Vulkan/opensource drivers have made a huge impact, so has Steam, and Wine for gaming on Linux through your own admission. Wine could be a first class DirectX implementation on Linux if Microsoft did the same thing it has done with Mono... Have developers rushed to write Mono-only apps? I don't think so. If it did happen and it turns out to be a patent minefield, nothing much would change. If it wasn't a patent minefield, game developers could choose DirectX or Vulkan the same as they do now, but actually based on which was better for games and not on which platforms their game will run on. I don't think real competition is a bad thing for Linux.
Wine as a way to play old windows games/apps isn't going anywhere, and as a first-class DirectX implementation would make running DirectX apps on Linux/BSDs easier. Would it matter to the game developer? This is very much an open question determined by performance/ecosystem/patents/etc... Only the former keeps happening, and I'm not sure Microsoft can help itself do the later if Mono is any indication. .Net and DirectX are both top-level MS projects.
AMD/Intel with Mantle/Vulkan/opensource drivers have made a huge impact, so has Steam, and Wine for gaming on Linux through your own admission. Wine could be a first class DirectX implementation on Linux if Microsoft did the same thing it has done with Mono... Have developers rushed to write Mono-only apps? I don't think so. If it did happen and it turns out to be a patent minefield, nothing much would change. If it wasn't a patent minefield, game developers could choose DirectX or Vulkan the same as they do now, but actually based on which was better for games and not on which platforms their game will run on. I don't think real competition is a bad thing for Linux.
Wine as a way to play old windows games/apps isn't going anywhere, and as a first-class DirectX implementation would make running DirectX apps on Linux/BSDs easier. Would it matter to the game developer? This is very much an open question determined by performance/ecosystem/patents/etc... Only the former keeps happening, and I'm not sure Microsoft can help itself do the later if Mono is any indication. .Net and DirectX are both top-level MS projects.
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