Originally posted by cybertraveler
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Valve Publishes The Source To Their Game Networking Sockets Library
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I was hoping it would be pure C code, but I was pretty sure it wouldn't be. Personally I think it's a shame it's C++, but I'm sure many game engine devs will prefer it this way.
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Valve Publishes The Source To Their Game Networking Sockets Library
Phoronix: Valve Publishes The Source To Their Game Networking Sockets Library
A few days back we wrote about Valve to open-source their Steam networking sockets library and now that source code release has occurred...
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