Originally posted by Ardje
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The issue I wrote about is the controller not being recognized by a game. It was not about functionality of the controller. If a controller does not get recognized by a system, then it does not matter how advance it is, even mind controlled controller would be of zero use
After the controller is accepted by the system, then come the button configuration problems. Steam has actually done great job in that there is their middle layer giving a chance to try out community made button configurations and make button configurations by yourself. They have even made it very easy to update firmware of their controller. All great work! Steam made the controller for Steam and Steambox, and it has been well done for that. But for "Linux" gaming there are issues about the controller not being recognized at all.
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