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Steam UI Finally Has A Scaling Mode For HiDPI Monitors

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  • #11
    Originally posted by eydee View Post
    Dynamic, or at least configurable should be preferred over hardcoded 2X.
    Valve has limited resources. They're only a multi-billion dollar company, you know. Maybe they should start a crowdfunding campaign.

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    • #12
      @andrebrait: HiDPI Scaling in KDE Plasma works very well, you just have to set a custom font DPI and DON’T fiddle with the official UI scaling in monitor settings. Additionally, you should set the icons a resolution higher in system settings.
      https://www.frumble.de/blog/2017/03/...ium-2017/#HiDP

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      • #13
        Originally posted by caligula View Post
        You don't even need HiDPI to scale the window.
        obviously, human eye has angular resolution, and angles are not measured in inches, but it looks like most ui devs skipped classes at school

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        • #14
          Originally posted by andrebrait View Post
          Because browsers don't display decades old desktop applications
          obviously i'm not asking to remaster old apps, i'm talking about current release of gnome for example.
          Originally posted by andrebrait View Post
          but some HTML pages, which have *some* standart by which it is possible to calculate how stuff should look like when upscaled
          i mentioned steam client, which is browser displaying some html pages
          Originally posted by andrebrait View Post
          ​​​​GNOME hasn't got fractional scaling working so far
          that's exactly what i'm complaining about

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          • #15
            Originally posted by FishPls View Post
            Steam isn't just a wrapped browser. It's mostly a VGUI mess, that also happens to have a browser inside it. The biggest issue though is VGUI, that shit has existed since Half-Life.
            steam client (thing from which you launch steam games) is just a browser. it has css files and i manually increased font sizes in them. and my issue is this browser can't change scale without manual editing of css files

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            • #16
              Originally posted by holunder View Post
              @andrebrait: HiDPI Scaling in KDE Plasma works very well, you just have to set a custom font DPI and DON’T fiddle with the official UI scaling in monitor settings. Additionally, you should set the icons a resolution higher in system settings.
              https://www.frumble.de/blog/2017/03/...ium-2017/#HiDP
              Scaling is not just using a different font size. That can be done with GNOME and pretty much any DE out there. Getting stuff to work manually isn't exactly the same as scaling working as it should. The fact that you advised me to stay away from the UI scaling in the Monitor settings pretty much confirms that (but I must say it was working kind of ok the last time I tried Neon).

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              • #17
                Originally posted by pal666 View Post
                obviously i'm not asking to remaster old apps, i'm talking about current release of gnome for example.
                i mentioned steam client, which is browser displaying some html pages
                But Steam is one of those apps. And the only part of it that's a browser is the store and community tabs. All the rest isn't, AFAIK, which is the part that needs scaling too.

                If you weren't talking about Steam, I'm sorry, I thought you were.

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                • #18
                  on my windows 10 laptop with hgh dpi 4k screen i have not noticed anything on this update.

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                  • #19
                    They had fixed it, steam was finally readable on my 4k tv for about a week, but todays update broke the scaling again, so steam is unusable.

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                    • #20
                      why GDK_SCALE and not GDK_DPI_SCALE? 2x is horrible in my NON-HiDPI 4K display

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