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Wine 1.9.15 Lands More Direct3D Work, GDI Performance Improvements

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  • Wine 1.9.15 Lands More Direct3D Work, GDI Performance Improvements

    Phoronix: Wine 1.9.15 Lands More Direct3D Work, GDI Performance Improvements

    Wine 1.9.15 is now complete as the latest bi-weekly development snapshot leading up to Wine 2.0 later this year...

    http://www.phoronix.com/scan.php?pag....9.15-Released

  • #2
    Woot! I can even launch the Windows demo version of the new System Shock... The screen is black - but it works(ish)!!

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    • #3
      DX11 back in 1994?

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      • #4
        Windows 7 isn't DX 11

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        • #5
          Originally posted by clementl View Post
          DX11 back in 1994?
          He said NEW system shock demo. Many classics are getting remastered/ported over to newer Windows versions in Steam store.

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          • #6
            In this wine version have contributions of Jan Schmidt (gstreamer dev), thanks to this bloodrayne 1 videos works correctly (fullscreen videos works) cutscene.exe dont needed rename (however with some mpg + mp2 have some troubles)



            In other issues another games case wrack in before versions dont show character rendering but now works correctly





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            • #7
              Originally posted by debianxfce View Post

              System Shock is a DX11 game and DX11 support in wine is poor. Use only DX9 games with wine.
              His point was there is progress. No it doesn't work other than load to a black screen, but it is more than he has got in the past.

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              • #8
                Originally posted by vsteel View Post

                His point was there is progress. No it doesn't work other than load to a black screen, but it is more than he has got in the past.
                Praise be... Someone that can read!!

                There's bloody Linux demo of System Shock (2016 edition) - there will also be a native (coughs hard, Unity 5, blood comes up) port. So I don't really give a s*** if the game runs under Wine - it's just another test case.

                Previously, under testing, the screen just went a lurid purple colour... I don't remember being able CONTINUE being able to PLAY the game (black screen with-standing). The draw-calls may be going out in the trash... But at least Wine isn't crashing in dxgi , etc. - like with many other DirectX 10 / 11 titles!!

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