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Wine 1.9.8 Lands More D3D Command Stream Prep Work

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  • Wine 1.9.8 Lands More D3D Command Stream Prep Work

    Phoronix: Wine 1.9.8 Lands More D3D Command Stream Prep Work

    Wine 1.9.8 is now available as the latest development snapshot of this program for running Windows programs/games on Linux, OS X, and other operating systems...

    http://www.phoronix.com/scan.php?pag...1.9.8-Released

  • #2
    It looks like Direct3D 10 support is slowly but surely coming along!
    Finally, after ~9 years, we will be able to enjoy DirectX 10 games! (You know, the handful that were ever released...)
    https://en.wikipedia.org/wiki/List_o...ctX_10_support

    Thanks to the original YouTuber for trying this out:

    Last edited by Linuxxx; 04-15-2016, 01:51 PM.

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    • #3
      Originally posted by Linuxxx View Post
      It looks like Direct3D 10 support is slowly but surely coming along!
      Finally, after ~9 years, we will be able to enjoy DirectX 10 games! (You know, the handful that were ever released...)
      https://en.wikipedia.org/wiki/List_o...ctX_10_support
      snip
      I'm still waiting for wine able to run Dark Souls 2 - Scholar of the first sin. Now, Dark Souls 3 is out.

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      • #4
        Originally posted by Linuxxx View Post
        It looks like Direct3D 10 support is slowly but surely coming along!
        Finally, after ~9 years, we will be able to enjoy DirectX 10 games! (You know, the handful that were ever released...)
        https://en.wikipedia.org/wiki/List_o...ctX_10_support

        Thanks to the original YouTuber for trying this out:

        Lol only 4 of those actually require DX10:
        -Just Cause 2
        -Shattered Horizon
        -Stormrise
        -Sword of the Stars II: The Lords of Winter

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        • #5
          Originally posted by Linuxxx View Post
          It looks like Direct3D 10 support is slowly but surely coming along!
          Finally, after ~9 years, we will be able to enjoy DirectX 10 games! (You know, the handful that were ever released...)
          https://en.wikipedia.org/wiki/List_o...ctX_10_support

          Thanks to the original YouTuber for trying this out:

          That's quite impressive. I know it's late, but better late than never :P

          Even though I don't support Wine's idea (I prefer proper Linux ports to OpenGL), I'm dying to see if it's possible to play Battlefield 3 on Wine, with Origin and PunkBuster working (meaning full multiplayer).

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          • #6
            Originally posted by Mystro256 View Post
            Lol only 4 of those actually require DX10:
            -Just Cause 2
            -Shattered Horizon
            -Stormrise
            -Sword of the Stars II: The Lords of Winter
            https://en.wikipedia.org/wiki/List_o...ctX_11_support

            And how many to this list?

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            • #7
              I haven't used Wine in years.

              What do you guys use Wine for?
              I used to use it with Half-Life, Portal, mspaint and WinMerge.
              I wish it worked with Visual Studio.

              How good is it these days?
              Some years ago, it had lots of problems.

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              • #8
                Originally posted by uid313 View Post
                I haven't used Wine in years.

                What do you guys use Wine for?
                I used to use it with Half-Life, Portal, mspaint and WinMerge.
                I wish it worked with Visual Studio.

                How good is it these days?
                Some years ago, it had lots of problems.
                Mostly on gaming like: OpenGL based Wolfenstein new order and old school are running great on it(even rage, but it's quite dull game...). And of course some old dx only games like flat outs, CoH and first witcher(and maybe the best...).

                And on work: ltspiceIV+Eagle(windows version, linux version does not have ltspice plugin...).

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                • #9
                  well the TYPELESS texture support is also needed for like every d3d11 game. So in the end this is really good news and only the d3d11 wine runtime needs to be improved

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                  • #10
                    Originally posted by artivision View Post
                    Indeed, DX11 seems to be used more (likely cause xbox 360 had 9.0, xbox one had 11.2/12).
                    AFAIK, since DX11 is a superset of DX10.1, I would assume that means that only two games from that list would require DX10 explicitly:
                    -Shattered Horizon
                    -Sword of the Stars II: The Lords of Winter

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