Originally posted by curfew
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Qt 5.3 Might Depend On SSE2 CPUs
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Originally posted by sonnet View PostCan anyone pls explain to me what kind of specific advantages it would bring supporting sse2 (or sse3) only cpus?
but even GLib these days have a codepath to use SSE2. No idea what the fuss, since don't remember people talking about it when glib introduced a similar approach.
http://upstream-tracker.org/changelo...changelog.html
If you have an old 2000-2003 computer you should either stop using new software and go back to Win 98/Linux 2.x based kernel distro, or get new hardware... plain and simple.
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Originally posted by siavashserverSSE2 is the first generation of SIMD (Single Instruction Multiple Data) extensions giving ability to process two double precious floating point numbers at once, and more abilities to previous Integer only extension (MMX).
So what does this have to do with Qt 5? Well, they are using SSE2 (and higher versions if detected) on their 64bit releases, which accelerates their QML stuff. However on 32bit builds, all kind of SSE optimizations are turned off (By default). So this is going to be a pure win for modern CPU owners, who are running a 32bit OS.
Regards to the SSE3, it's going to give them ability to process 4 single precious floating point numbers (stored in one SIMD register) horizontally which wasn't possible (directly) in previous generations. This might be slower or faster depending on the hardware.
sse2 ports the mmx integer instructions to xmm registers (mmx registers are 64bit while xmm are 128)
sse2 also adds nontemporal stores for xmm registers (write directly to ram, bypassing cache)
this is going to be a loss for 32bit OS people running QT things on sse2 capable cpus
at least for default compiled QT
sse3's horizontal things and couple new instructions are useful for some algorithms (boasted that its for DSP and 3D)
it all depends on how you need to process data and i doubt QT will need them (idk)
why disable it on builds ?
idk
cpu dispatching should be fine enough mechanism for one build to work good on all cpus
QT devs probably have their own reasons
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Originally posted by siavashserverOr switch to a source based distro like Gentoo and compile your packages for your specific hardware like a gentleman.
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100% CPU for music on P-III means something is wrong
Originally posted by siavashserverBelieve it or not, my old Pentium3 750MHz box (bundled with 256MB of memory and an ATI Radeon 7000) is not even capable of running a bare minimum install of Openbox with light weight set of GTK applications smoothly, don't even mention running LXDE, XFCE, etc. CPU usage goes %100 even when only trying to play music and whole system goes nearly unusable. Now you are hoping to run VLC and play HD videos too on these old farts?
The best use that I have found for that box is a headless (home) FTP server and download manager.
Make sure that update-manager or some other background process is not trying to run and hogging the CPU on anything this old! Open a terminal and run Top, look at what is running. Update managers and things like apt's xapian index are common culprits, you cannot use them on something this old. Same goes for Pulseaudio-older machines can't handle the overhead.
Some of the slower Coppermine or Tualitin-based Celerons used surprisingly little power at slower speeds and are thus better suited to minimally-demanding applications that they can handle than a Pentium 4, especialy a power-hogging Prescott chip. File servers, print servers, sound servers, you name it! No reason to spend $300 on an Atom box to do this, don't know if the difference between a 10W box and a 30W box can pay the environmental costs of producing a new computer from raw materials all the way back to the mine.
A tougher choice exists when setting up web computers and Pentium 4's are what's available. Strip down to OS a bit, use alternate versions of packages compiled for newer systems, do NOT use the new style desktop environments and they work-but there an Atom/Fusion box saves a lot more power if the machine will run for many hours a day. Hell to find graphics cards for AGP versions that can play H264 in hardware, cannot play 1080p video without them. Still, I see a LOT of these in use in my community, and many people never see a single 1080p video file due to bandwidth.
The Athlon 64 should probably be considered the "first modern processor" that modern distros need to be able to support. I've got one with a Radeon HD4350, Ubuntu 13.10/Cinnamon on it, and it can play a 1080p H264 video using VDPAU on the open driver while running the Cinnamon desktop. It can do anything my Bulldozer box can do except edit HD video or play demanding games. Yes, it supports SSE2. By comparison, Athlon XP does not, and Atlhlon Thunderbird lacks SSE entirely.
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