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  • phoronix
    started a topic Creative X-Fi Linux Driver Coming Soon

    Creative X-Fi Linux Driver Coming Soon

    Phoronix: Creative X-Fi Linux Driver Coming Soon

    The X-Fi family of sound cards from Creative Labs has been around for over two years but through this time there has been no Linux support officially from Creative or from the Advanced Linux Sound Architecture (ALSA). Among the Creative X-Fi solutions are the X-Fi XtremeGamer, X-Fi XtremeGamer Fatal1ty Pro, X-Fi Platinum Fatal1ty Champion Series, and the X-Fi Elite Pro. However, Creative Labs is on the heals of finally releasing a new audio Linux driver that supports the X-Fi family. The driver that will be released any day now is considered beta software, but worst of all is that this sound driver will be closed-source.

    http://www.phoronix.com/vr.php?view=11126

  • LightningCrash
    replied
    When Creative was assuring us of a Linux driver for the X-Fi sound cards, I included a X-Fi Fatality with the media bay when I dropped $3000 on my computer. However, as soon as Creative announced that the Linux driver would be delayed indefinitely due to Vista, I took the proper way out: I sold the X-Fi.

    The Linux driver has been "Coming Soon" for a long time and I am not going to hold my breath waiting for support. I won't buy another X-Fi product and I will stick to the products that DO work under Linux. Intel has supported Linux wonderfully and their onboard sound works great for most things. If I need a better card, I'll invariably go with a mfg that <3s Linux as much as I do.

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  • 1c3d0g
    replied
    Yeah, thanks for the info. I found everything I've wanted to know here:
    http://connect.creativelabs.com/linux/default.aspx

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  • Thetargos
    replied
    It is currently only available in 64-bit.

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  • 1c3d0g
    replied
    So...is this driver going to be released in 64-bit as well? 'Cause that's really the only issue that's keeping me stuck from migrating to GNU/Linux.
    Last edited by 1c3d0g; 09-24-2007, 06:31 PM.

    Leave a comment:


  • Thetargos
    replied
    OpenAL was indeed created by Loki (AFAIK). It aims at being for audio the equivalent of OpenGL, OpenAL simply implies Open Audio Library, just like OpenGL stands for Open Graphics Library. I believe it was made so that it would be extensible just like OpenGL, with a set of core defined functions.

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  • Dadeos
    replied
    Creative put the &quot;open&quot; in OpenAL

    err....anyone one know what the "open" in OpenAL stands for?

    Reading the documentation suggests to me that it is based upon Loki's open source software...

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  • chabo
    replied
    you can download linux beta driver now

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  • DeepDayze
    replied
    It would be nice indeed if Creative can at least open the register specs so that the ALSA devs can write the driver (and save the support headaches). Granted that Creative can't disclose the 3rd party stuff, but at least they should open the specs to allow replacements for the 3rd party code to be written.

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  • Thetargos
    replied
    Originally posted by deanjo View Post
    The Nvidia Soundstorm found on the NF2 was using their binaries.
    Not all Soundstrom boards supported those features neither in ALSA, nor in the proprietary driver (only the ones with DD demuxer, AFAIK)

    At any rate, the X-Fi and the Soundstorm wouldn't be the only ones supporting HW acceleration. There is the infrastructure in ALSA to support it in the EMU10K1 driver for Live!/Adudigy/Audigy2 cards. However, you do require a specially built OpenAL to take advantage of it, or so it used to be. There was one such library circling around back when UT2004 first appeared and people were having all sorts of problems with OpenAL and what not, a guy made it so that EMU10K1 hardware were able to accelerate OpenAL. Never actually tested if it was the case, though it did get rid of some sound artifacts in UT2K4.

    Creative should do the same as they did with EMU10K's. I know they can't provide DTS and DD decoding in ALSA (due to patents and whatnot), but they could implement all the other *important* stuff. Heck, even hardware which is non Creative implements in hardware at least EAX2.0, so them opening up the specs wouldn't mean that all other cards will automagically get EAX 4 and 5 support, if the hardware only supports 2.0... Also since Creative now owns Aureal3D IP, it would be incredible if they'd also opened up those specs (yeah, one can dream, can't I?)

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