Originally posted by dimko
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Linux 6.12 Released With Real-Time Capabilities, Sched_Ext, More AMD RDNA4 & More
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Originally posted by F.Ultra View Post
I agree that it is an interesting problem that makes me a bit puzzled. One idea would be to see if ctrl-z really paused all the steps in the build, aka if the compiler or make forked other processes to do various things they are not paused if the parent is paused, aka I would bring up top and see if it really is only the game taking up cpu at that point as the first step.
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Originally posted by dimko View Post
First thing I did - launched HTOP. Nope, CPU activity was reduced. Which is why I think issue is with polluted CPU cache. As it's only thing I can not see with usual OS tools.
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