So you could use this with something like Fedora Silverblue to contain extra installed software into its own sub image right? That would certainly speed up additions/removals by not having to recreate the whole OS image every time.
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Lennart Talks Up The Power Of systemd-sysext For Testing /usr Changes
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Originally posted by pLdvJbMV View PostSo you could use this with something like Fedora Silverblue to contain extra installed software into its own sub image right? That would certainly speed up additions/removals by not having to recreate the whole OS image every time.
Could also an interesting thing if Valve picks it up for game distribution.
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If this was an Android blog, the title would read: Changing /usr Systemlessly!
This looks similar to Magisk for Silverblue. I like it. Like others have already pointed out, overlaying system changes at runtime with this seems much simpler than what Silverblue currently does.
Also, people making system changes on the Steam Deck should be using this already, since system changes are not supported by Valve at all. This allows Deck users to make changes at runtime without breaking updates.
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Originally posted by pLdvJbMV View PostSo you could use this with something like Fedora Silverblue to contain extra installed software into its own sub image right? That would certainly speed up additions/removals by not having to recreate the whole OS image every time.
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Originally posted by skeevy420 View Post
Standardization.
If the distro uses systemd, you just need to learn how to use it once, after that, everything is just some "something-ctl" command away
journalctl
systemctl
and so on...
The unit (systemd name for "jobs") have their configuration location well defined, you can create unit for a simple bash which echoes "Hello World" and easily include it to be run at login and do several other stuff without having to deal with its inherited complexities as systemd encapsulates that for you
The hate that systemd get is from those whom doesn't bother to go through the learning curve of a new tech, even if it fixes several of the existing issuesLast edited by andrei_me; 27 April 2022, 12:41 PM.
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