Originally posted by ext73
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The generic kernel is using a timer tick of 250 Hz and only voluntary kernel preemption, whereas the lowlatency one is 1000 Hz + full kernel preemption (PREEMPT).
Remember that Google is also using a kernel with 1000 Hz + PREEMPT on all of their platforms (Android, ChromeOS & Stadia).
Regarding CyberPunk 2077:
It's a real pity that it turned out the way it did, since CD Projekt RED is one of the very few AAA game studios that have a no DRM policy (+ their GOG store is really awesome and an enrichment for the whole gaming industry).
However, I'm afraid that it will take a lot longer than just 6 months for the game to get properly fixed up; I think an "Enhanced Edition" at the end of 2022 is more realistic - with DLC included it should hopefully come close to the tech-demo they presented @ E3 2018...
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