Announcement

Collapse
No announcement yet.

Intel's Initial Graphics Updates For Linux 5.11: More DG1, Integer Scaling, Async Flips

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Intel's Initial Graphics Updates For Linux 5.11: More DG1, Integer Scaling, Async Flips

    Phoronix: Intel's Initial Graphics Updates For Linux 5.11: More DG1, Integer Scaling, Async Flips

    There's still more than one month to go until the Linux 5.11 merge window kicks off but Intel open-source developers have already submitted their initial batch of kernel graphics driver updates to DRM-Next...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Integer scaling? Does anyone know how to jump forward in time so I can have 5.11 NOW?

    Comment


    • #3
      Intel is investing so much in the Linux stack.
      I wish they'd made a dedicated graphics card for gamers that would match the performance of a rtx 3800 or the upcoming amd 6800 series.

      Having some high-end card would really justify the efforts they're putting into their drivers.

      Comment


      • #4
        Originally posted by vladimir86 View Post
        Integer scaling? Does anyone know how to jump forward in time so I can have 5.11 NOW?
        Just sit still. Time jumps forward automatically.

        Comment


        • #5
          integer scaling support for helping pixel art games and similar content
          Integer scaling is not just for pixel art or similar content, this is a myth and misconception. The main use case is scaling Full HD to 4K (and QHD/4K to 8K in near future) in modern 3D games for the purpose of increasing performance with no quality loss compared with a Full HD display of the same size.

          Comment

          Working...
          X