Originally posted by Jakobson
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New /dev/random Implementation Hits 35th Revision
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Originally posted by schmidtbag View PostAren't the random seeds only generated on the server side?
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Originally posted by George99 View PostIn fact it can be pretty simple and straight forward: https://xkcd.com/221/
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Originally posted by schmidtbag View PostHow hard could it be to just get a simple random number?
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Originally posted by Ironmask View PostThat's not how the world works, though. We have SSL encryption to worry about now.
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Originally posted by schmidtbag View PostSo as far as I'm concerned, /dev/random should only be used for anything where security isn't important, like video games.
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Originally posted by OneTimeShot View PostActually, it's probably one of the harder problems in computer security. Modern CPUs include hardware randomness, but it's good to pull from a number of sources.
So as far as I'm concerned, /dev/random should only be used for anything where security isn't important, like video games.
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Originally posted by schmidtbag View PostIt's really not hard or expensive to get a totally unpredictable number. Leave /dev/random alone.
I completely agree with your "it ain't broke, don't fix it" approach, though. At least the fact that it is taking them this long is a good indication that if they didn't know what they were doing at when they started, they've figured it out now...
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