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Radeon RADV+ACO Vulkan Performance Is In Great Shape For Mesa 20.2

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  • tildearrow
    replied
    Originally posted by Michael View Post
    Starting with this article PNG graph fallbacks are removed and all SVG graphics are SVGZ compressed. Should yield faster page loads.
    Amazing. Finally no more DejaVu Sans.

    Leave a comment:


  • schmidtbag
    replied
    Impressive how the 5700XT with ACO is about as good as the R7 without ACO.

    Leave a comment:


  • Mario Junior
    replied
    God bless these developers, seriously!

    Leave a comment:


  • microcode
    replied
    Originally posted by Michael View Post
    Starting with this article PNG graph fallbacks are removed and all SVG graphics are SVGZ compressed. Should yield faster page loads.
    If you want extra you can use zopfli instead of standard gzip to make the svgzs. Watching zopfli chugging away on 128 threads under GNU Parallel is a sight to behold.

    Leave a comment:


  • Michael
    replied
    Starting with this article PNG graph fallbacks are removed and all SVG graphics are SVGZ compressed. Should yield faster page loads.

    Leave a comment:


  • Radeon RADV+ACO Vulkan Performance Is In Great Shape For Mesa 20.2

    Phoronix: Radeon RADV+ACO Vulkan Performance Is In Great Shape For Mesa 20.2

    With the Mesa Radeon Vulkan driver "RADV" recently switching its default to the ACO shader compiler back-end that is developed with the support of Valve rather than the existing AMDGPU LLVM back-end that is the official open-source AMD shader compiler solution, here are some fresh Linux gaming benchmarks of the RADV driver on the in-development Mesa 20.2 comparing the now-default RADV+ACO configuration against that of the RADV AMDGPU LLVM back-end.

    http://www.phoronix.com/vr.php?view=29389
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