Originally posted by libv
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13 years for Wayland though, huh? eesh. And that's only "so far", and as you say, it started from a much better position than X did.
Since you're one of the X devs, and I gather they/you are all working on Wayland now, why HAS it taken such an incredibly long time? Not trying to be snarky: I just don't see how, well, ANYTHING can take anything like that amount of time, let alone a cut-down windowing system. What's the piece that I'm overlooking?
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