Originally posted by nomadewolf
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The Features To Look Forward To With Wine 3.0
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Originally posted by johanb View Post
It does?
I played it back in the day when it still had a OpenGL backend available on Windows and it worked fine, I just assumed that it was broken after they forced DX11. Maybe I should give it a try again.
I bought it cheap (~6€), installed it on Windows and I was prepared to have to dual boot...
But then I tried launching it from wine... and it worked.
So I ended up moving tje whole thing (~100Gb) to a proper filesystem instead of NTFS and it actually loads much much faster on wine than on Windows.
It even plays nice with the native Steam overlay and Steam Controller, even streaming to a Steam Link.
In fact, I've had fewer problems with the controller support and game crashes than my wife playing on Windows 10 😜
If you come back to the game and happen to play on the EU server, feel free to add me ssorgatem
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Originally posted by mozo View PostPrey 2017 runs perfect:
There is screen tearing only when I record the video. If I don't record the desktop, there isn't tearing at all and the game runs very smooth.
Alredy completed.
Witcher 3 has some performance issues but I competed it too:
Crysis 2 and Crysis 3 runs perfect, also completed:
All Wolfenstein plus the newest Wolfenstein II: The New Colossus:
And many, many more.
Michael, do you check what you are writing today
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Originally posted by OneBitUser View Post
That's a shame... I was just getting into the mood to try Starcraft 2, now that it has become free-to-play. Love that universe and it's story.
I use Wine mostly via Play on Linux so that I can play GOG versions of games that I loved as a kid. I only buy games on GOG or Steam that either have a Linux version or can be made to run in Wine. I only buy non-Linux software on GOG, so out of my two criteria (DRM free and Linux Native) I always satisfy at least one.
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Originally posted by Xaero_Vincent View Post
I'd be interested to know how well these perform compared to Windows in Wine. I mean obviously the Witcher 3 is running poor but Wolfenstein is using Vulkan in Wine, so I wonder how it compares to Vulkan on Windows, since it's not doing a API translation.
It performs flawless. I don't use Windows to compare but this performance is more than enough. Today I have completed the game.
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Been thinking about this, and probably the best way forward at this point is something similar to Gallium Nine. Think about it like this. Who can use Vulkan? Mac users currently don't have Vulkan, and who knows if they'll ever get it. Android does have it, but kinda not really. Windows is Windows so that leaves us with Linux. The Geforce 400 and 500 series can't do Vulkan, and the Radeon HD 5000 and 6000 series can't do Vulkan either. Yet, they can all do Direct X11. Right now those users can get more benefits from Gallium Nine than Vulkan, and their hardware can probably use all the performance boost they can get. The same can be said if there was a Gallium 11, considering these cards had no problem with Directx11.
The benefits from pursuing the Vulkan API is for newer Geforce owners since Nvidia refuses to support open source, and Intel users cause Intel doesn't use Gallium for some reason. Vulkan does make sense for DirectX12 since all DX12 capable cards would also benefit from Vulkan.
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Originally posted by Michael_S View Post(Edit: On the bright side, Blizzard is a DRM-focused company that isn't interested in Linux support. So I guess I should be grateful that I've lost access the single most anti-Linux program I use.)
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Originally posted by Dukenukemx View PostBeen thinking about this, and probably the best way forward at this point is something similar to Gallium Nine. Think about it like this. Who can use Vulkan? Mac users currently don't have Vulkan, and who knows if they'll ever get it. Android does have it, but kinda not really. Windows is Windows so that leaves us with Linux. The Geforce 400 and 500 series can't do Vulkan, and the Radeon HD 5000 and 6000 series can't do Vulkan either. Yet, they can all do Direct X11. Right now those users can get more benefits from Gallium Nine than Vulkan, and their hardware can probably use all the performance boost they can get. The same can be said if there was a Gallium 11, considering these cards had no problem with Directx11.
The benefits from pursuing the Vulkan API is for newer Geforce owners since Nvidia refuses to support open source, and Intel users cause Intel doesn't use Gallium for some reason. Vulkan does make sense for DirectX12 since all DX12 capable cards would also benefit from Vulkan.
Any owners still on HD 5000-6000 and GTX 400-500 (or even older) series cards should already be contemplating an upgrade based on raw performance alone.
These cards typically have 1-2GB RAM at most, and you can replace them with better performing models from the current low-end.
Also, with most of these older cards having been used for 6-7 years, their reliability is a crapshot by this time.
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I don't use WINE because I like my system to be a pure x64 installation without any 32bit libraries. That means not enabling multiarch on Debian-based distributions, and never pulling any *.i686 packages in RPM-based distributions. Which makes WINE all but useless in my computer.
Pity, because I want to play some old eroge that I bought some four years ago. Only works on Windows, but I don't want to pay for Windows, so I'll do the right thing and live without it (no pirating).
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