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Mozilla Still Isn't Ready To Enable OpenGL By Default In Firefox For Linux

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  • Mozilla Still Isn't Ready To Enable OpenGL By Default In Firefox For Linux

    Phoronix: Mozilla Still Isn't Ready To Enable OpenGL By Default In Firefox For Linux

    There's been a seven year old bug report about enabling OpenGL accelerated layers by default on Firefox for Linux on at least some supported hardware, but Mozilla still doesn't have any plans to do so...

    http://www.phoronix.com/scan.php?pag...penGL-No-Plans

  • #2
    Mozilla ignoring Linux. Nothing new there

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    • #3
      Well how about webrenderer? Will it actually have a software renderer at all? Maybe it's better to focus all attention on that one.

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      • #4
        I don't understand how Firefox can have high performance WebGL running on Linux, but not layers. It seems to me like there's some overlap they could take advantage of.

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        • #5
          If there are a lot of related bugs, there's no reason to enable it by default, just because it works for some people. Those some people can enable it manually. Come on, linux people can't enable a variable? Unlikely.

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          • #6
            Why do you need 3d acceleration for 2d sites at all??? 2d acceleration is not enough for someone?

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            • #7
              The fuck with this shit.

              So many features missing on Linux.

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              • #8
                Originally posted by eydee View Post
                Come on, linux people can't enable a variable? Unlikely.
                Yeah. People from other OSs think Linux is hard to use. Lets not disappoint them.

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                • #9
                  On the Chromium side, you need to manually set "Override software rendering list". Otherwise no GPU goodness for you.

                  This situation is why I do not blindly defend Firefox or Chromium on the browser debates. Both treat Linux users like second class citizens.

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                  • #10
                    Originally posted by Kver View Post
                    I don't understand how Firefox can have high performance WebGL running on Linux, but not layers. It seems to me like there's some overlap they could take advantage of.
                    It's a problem between the various GPUs and their drivers, and desktop environments. That's why some people can use it on their hardware without problems and others cannot. Windows display stuff works because the ducks are usually in a row and Linux fails because the ducks are all over a god-damned field, going in different directions because someone thinks anarchy and freedom are the best solution overall.

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