Originally posted by starshipeleven
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PulseAudio 11.0 Released With GNU Hurd Support, Newer Apple AirPlay Hardware
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Last edited by caligula; 05 September 2017, 02:45 PM.
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Originally posted by Pepec9124
It still is shit, not as shit as before, sure.
I can't remember the last time I had any audio glitch on Windows.
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Originally posted by caligula View PostThat is a bit problematic with browsers as it easily becomes hard to track which html5 player / flash plugin container handles the sound.
If I open another video, another entry like that appears.
Adjusting volume on the popup adjusts volume in the HTML5 player and vice versa.
Audio controls are sent to the player I'm looking at.
I can't even imagine how the software could guess which application volume to control.
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Originally posted by starshipeleven View Post
Firefox has PA integration. PA can't guess stuff, it's Firefox that tells it what is what for its own internal media streams.
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Originally posted by caligula View PostI meant that the idea of per-application volume control breaks the functionality of these multimedia keys.
Really, PA's setup is similar to Windows (at least here in OpenSUSE KDE). You control master volume, and you can change volume to applications independently too if needed by opening the sound popup from tray.
I rarely if ever change per-application volume, as I only have 1 sound application running anyway, but I like having the ability to do so if needed.
Another problem with PA is that if you control the master sink volume with the volume keys, it goes past 100%, generating distortion. Traditional ALSA stops at 100%.
My laptop's media keys don't push volume past 100%, same as my desktop's multimedia keyboard (which apparently works under linux too).
Again, speaking for OpenSUSE KDE Leap and Tumbleweed.
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Originally posted by InsideJob View PostGNU Hurd support? Oh noes! That's the kernel of choice for al-Qaeda sleeper cells!!
I wish Linus would implement a new kernel "feature" that makes all of Poettering's crap not work any more. He'll then have the freedom to choose to rewrite all his garbage from scratch, in compliance with the Unix philosophy, or just develop for Hurd from now on. Whichever he prefers, of course. We're all about freedom and choices here.
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Originally posted by caligula View Post
The 2 second latency for Airplay sounds quite long. Is there any other reason for that other than WiFi dropping packets? FWIW, I think people often play audio in the same room where the device is located. So the distance cannot be that long, which means that WiFi reception must be good, which kind of defeats the point of having huge buffers. Disclaimer: I don't understand this domain that well. Just thinking that latencies between different countries via ADSL is lower than 2 seconds. So why this sound streaming needs to be that slow?
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