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Fedora Continues Working On Better NVIDIA Support, PipeWire Could Replace PulseAudio

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  • dragon321
    replied
    Originally posted by ChristianSchaller View Post

    We are talking with NVidia about this, our hope is that once we remove the obstacles to make hybrid graphics work without things like Bumblebee they have more of a reason and motivation to work with us on finding a way to allow proper hybrid mode between the Intel and NVidia driver.
    Without support from Nvidia it will be difficult. Well, Wayland gives some hope.

    Originally posted by gotwig View Post

    Dude the situation has been like this for around 6 years. Don't expect to see any change.
    Well, last time they finally implemented PRIME synchronization. But yeah, it's annoying that they ignoring Optimus state on Linux when they "support" this OS.


    Well, I took Nvidia, because I was irritaited with AMD drivers (features and performance). But now AMDGPU looks pretty good.
    Last edited by dragon321; 22 June 2017, 06:13 AM.

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  • bug77
    replied
    Originally posted by duby229 View Post

    But that's a logical fallacy. It worked fine for almost everyone and it still does. Almost nobody could even tell it was was incomplete, simply because it did everything they tryed to make it do.
    I just read the Vulkan vs. OpenGL On Linux With Core i5, Core i7, Ryzen 7 and guess what I found in there? https://www.phoronix.com/forums/foru...755#post958755

    So yeah, almost nobody could tell was incomplete, except for people still crying even today. At least we're past the point where you had to check OpenGL feature by feature to be able to tell whether a game will run using the open driver or not.

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  • duby229
    replied
    Originally posted by bug77 View Post

    True, but years ago it was missing a lot of functionality. Even today it's not feature complete.
    But that's a logical fallacy. It worked fine for almost everyone and it still does. Almost nobody could even tell it was was incomplete, simply because it did everything they tryed to make it do.

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  • bug77
    replied
    Originally posted by fuzz View Post

    I switched from NVIDIA to open source radeon drivers years ago... the latter always supports the latest kernel and X.
    True, but years ago it was missing a lot of functionality. Even today it's not feature complete.

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  • fuzz
    replied
    Originally posted by bug77 View Post

    After about a decade of waiting about 6 months for AMD to support a new kernel or X, you're faulting Nvidia for taking a week or two to do it. So not hypocritical.
    I switched from NVIDIA to open source radeon drivers years ago... the latter always supports the latest kernel and X.

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  • bug77
    replied
    Originally posted by fuzz View Post
    Wow it's so nice using AMD hardware with drivers that just work out of the box.
    After about a decade of waiting about 6 months for AMD to support a new kernel or X, you're faulting Nvidia for taking a week or two to do it. So not hypocritical.

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  • theghost
    replied
    Originally posted by srakitnican View Post
    There is still an issue with Gnome on Wayland that is a deal breaker for me - input lag under load. Last news are that it seems that there is still nobody working on it. https://bugzilla.gnome.org/show_bug.cgi?id=745032
    Also had this issue last time when I tested Gnome on Wayland. Strange that this is still an issue at this stage of Wayland adoption....

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  • srakitnican
    replied
    There is still an issue with Gnome on Wayland that is a deal breaker for me - input lag under load. Last news are that it seems that there is still nobody working on it. https://bugzilla.gnome.org/show_bug.cgi?id=745032

    Leave a comment:


  • theghost
    replied
    Originally posted by boxie View Post
    my kneejerk reaction to PipeWire is XKCD's standards - https://xkcd.com/927/
    Yeah, the audio stack grows even further

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  • polarathene
    replied
    Originally posted by pal666 View Post
    no, you really don't. cuda is proprietary shit and amd has cuda compiler
    And if you use software that uses CUDA to do it's thing, what then? I'm assuming the compiler is only useful for your own projects where you can provide it the cuda code to convert. I'm not sure how well that plays with CUDA based libraries/frameworks either where you might write most of your source with say Python using an API that handles the CUDA part for you. I have an nvidia gpu for these reasons mostly, but looking to get AMD as my next GPU.

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