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Wine-Staging 2.9 Released, Supports D3D11 Pipeline Stats & Better Anti-Cheat Support

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  • Wine-Staging 2.9 Released, Supports D3D11 Pipeline Stats & Better Anti-Cheat Support

    Phoronix: Wine-Staging 2.9 Released, Supports D3D11 Pipeline Stats & Better Anti-Cheat Support

    Adding patches atop last week's Wine 2.9 is the new Wine-Staging release with a few noteworthy additions...

    http://www.phoronix.com/scan.php?pag...g-2.9-Released

  • #2
    Its the start of a home run for D3D11 support, already some impressive progress has been made such as Witcher3 and a few others. I feel once it gets to a decent level of functionality its going to be turning ALLOT of heads towards Linux. Which is good even if its not directly support games on Linux, the attention will help in the long run. Plus many older games running D3D11 WILL NEVER see Linux support so its good for legacy use in coming years.

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    • #3
      to have gallium nine missed in wine is like to do not have an optimized version of memcpy() for your arch
      and the wine part is only 800 lines of code, as the bigger part is already mainlined in mesa3d

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      • #4
        Anyone got FSW Flight Sim World working? It's DX11.

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        • #5
          Originally posted by theriddick View Post
          Its the start of a home run for D3D11 support, already some impressive progress has been made such as Witcher3 and a few others. I feel once it gets to a decent level of functionality its going to be turning ALLOT of heads towards Linux. Which is good even if its not directly support games on Linux, the attention will help in the long run. Plus many older games running D3D11 WILL NEVER see Linux support so its good for legacy use in coming years.
          Also if recent history means anything, Wine will run them fine while they will fail hard on newer Windows versions.

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